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TLDR: Good enough cube retrieval test but it's very messy and unpolished. The cube doesn't hit the angled panel perfectly every time -- some orange gel would've helped. Isolating the momentum source in an excessively long dark pit separated from the rest of the map didn't vibe, and nor did climbing back out of it when I fell down it. Flinging from the same wall you used to get to the main area in the first place to get to the area where you could finally meet with the cube was a neat touch though , as was marking certain vital surfaces with conversion gel instead of the typical white surface-light bar combo.
Difficulty: 3.75/10
Enjoyed: 6.5/10