Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
#bestmod also that fucker is annoying as all shit
However I like to have this Alarm in the game, so I'll use this mod rarely. But -- on the other hand, if I have more than one "Experts" around and the discussion is already loud and distractive this MOD is a good thing - - - and yes, also just to get it "back into the Game" on a round later on.
I would love to have the alarm Clock be a Random thing, not going off on each and every run... I'll just learn not to hear it...
Other than "Shut up and be grateful there's mods to make this game more challenging for you."
One could argue that 'Mod Selector' and 'Widget Expander' also potentially removes elements of the game, as it gives control over what can and can't appear in a random selection, and everyone gives 'Mod Selector' praise and don't tend to worry about the potentially restrictive nature of it.
Just because you don't think you'll use a mod doesn't also mean that it shouldn't exist. Some people may find a use for this in a legitimate sense; or they might not. The option is there for people to take up. If you're worried about it affecting competitive elements within KTaNE, there are much bigger fish to fry there before looking to this single distraction...