RimWorld
Ocen: 7,407
JecsTools
6
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3
3
9
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Ulubione
Ulubione
Usuń z ulubionych
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
Rozmiar pliku
Zamieszczono
Zaktualizowano
19.936 MB
24 maja 2017 o 9:20
8 kwietnia 2024 o 15:37
Listy zmian: 102 ( zobacz )

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JecsTools

W 3 kolekcjach stworzonych przez Ryoma
Call of Cthulhu - Rim of Madness Expansion Pack
Przedmioty: 20
Star Wars - A RimWorld Series
Przedmioty: 7
Lord of the Rims
Przedmioty: 9
Opis
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!

;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;;
Example Mod Load Order
Core
HugsLib
JecsTools
Star Wars
Call of Cthulhu

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

Note to players: This mod will not change your game, but rather it lets modders do more, so you can have an even more amazing RimWorld experience.

Note to modders: This mod is filled with lots of tools that allow you to do many new and different things in RimWorld. Check out RoxxPloxx's guide for more info here: https://github.com/roxxploxx/RimWorldModGuide/wiki

Total list of components:

CompAbilityUser
- Adds spell/ability casting to humanlikes.

CompActivatableEffect
- Adds an activation graphic for weapons (e.g. lightsaber beam).

CompDeflector
- Allows the ability to knock projectiles away with melee weapons.

CompExtraSounds
- Allows extra melee sounds to weapons.

CompLumbering
- Makes a staggered walking animation. (e.g. ATST walking effect)

CompOversizedWeapon
- Allows weapons with graphic sizes that can be bigger than RimWorld's limits.

CompSlotLoadable
- Adds slots to objects that can be filled to have effects. (e.g. different ammo types for guns, crystals for lightsabers)

CompVehicle
- Allows for a pawn to be treated as a vehicle that can be loaded with pilots, gunners, crew, and passengers.

Additions by roxxploxx.
Additions by Swenzi.

::::::::::::::::::::::::::::::::::::::
Older versions available here:
https://github.com/jecrell/JecsTools

::::::::::::::::::::::::::::::::::
IF YOU ARE HAVING ISSUES
::::::::::::::::::::::::::::::::::
Posting in the comments section DOES NOT HELP.
Posting your output_log.txt in our chatroom WILL HELP FIX THE ISSUE.

SUBMIT BUGS to the Rim of Madness Discord channel.
https://discord.gg/AaVFA7V
:::::::::::::::::::::::::::::::::::

Special thanks to all those that support me (and help me pay the rent) on Patreon:
ShotgunFace, Fredric Sundberg, Dan Winn, Toss Antilles, Sarah Banks, Undead Jackel, Michin, Chelsea, Caine Detueur, Yewty Oxman, Jerod Clayton, Arty Kubin, Ashleigh Miller, infinity421, TheDayDude, Jacob Duga, Ryan Brock, Evan Hwang, Moshat, Christopher, Don Butterblume, John Boehr, George Chong Chuang Ming, Oliver White, Helpful Bot, vincent de keijzer, roxxploxx, Legless, Christopher Abel, Karol Rybak, Mathias Broxvall, Mark, Tim Stillson, Lachlan Easton, Nemuri Hime, Sera, Christian Hermansen, NiNe Bottles of Rum, Populous25, Steven James, Marcus Siraenu, Michael Lauder, meatface.

https://www.patreon.com/Jecrell
Popularne dyskusje Zobacz wszystkie (3)
3
2
23 marca 2023 o 13:39
Multiplayer compatibility please
Green Miracle
0
20 czerwca 2021 o 17:49
1.2 Version Here
Rhunin
0
16 marca 2020 o 3:05
error after update
NikK
Komentarzy: 869
AzoorFox 15 czerwca o 15:03 
UPDATE WHEN????????????????????
ополоченец 7 czerwca o 8:33 
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1B0AD881]
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0000b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- PREFIX SmashPhil.SmashTools: Void SmashTools.MainMenuKeyBindHandler:HandleKeyInputs()
at Verse.Root.OnGUI () [0x00046] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Apparently this framework is not compatible with HugsLib
Redeye 18 maja o 6:19 
for all those complaining about devtools, yes it does remove it every so often. Go back into options and turn it back on if you want to use the tools again.
Mattis 15 kwietnia o 10:29 
This mod causes crashes and disables devtools
Doc Cams 1 lutego o 4:54 
ahh i wish the LOTR shield mechanics
Mr_V4 28 stycznia o 6:00 
its all cool and all but apparently you can't use devtools when being in developer mode
Snooper 5 listopada 2024 o 4:52 
After a few hours of error checking, this mod crashes my game.
Alu 14 października 2024 o 10:29 
simple
Jec was and did release an update
then vanished
same as he always does anymore
RAAMPEAK 14 października 2024 o 10:10 
why does it say it works with 1.5 but actually doesn't
Better Call Saul 8 września 2024 o 22:58 
There is a light version of this for a rimworld of magic, helps out with the lag some.