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Source Filmmaker

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Rayman 3 Knaaren OLD
   
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Model
Models: Character
Tags: SFM
Dateigröße
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436.761 KB
21. Mai 2017 um 19:12
23. Mai 2017 um 9:40
2 Änderungshinweise (anzeigen)

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Rayman 3 Knaaren OLD

Beschreibung
This model is now obsolete!
Get the new one here!
http://steamcommunity.com/sharedfiles/filedetails/?id=942099233

This item will be taken down once everyone stops using it!

<3 -Vinto
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Here's some free PTSD for you guys! Its not my best, but it'll keep you up at night!

Model now uses HD textures from Rayman 3 PC!

Some music to remind you of the "good" old days.
https://www.youtube.com/watch?v=KujuwthLuRI

Credits:
Ubisoft Montpellier - for making the Rayman games

Tools:
My Computer
Windows 7
PCSX2
NinjaRipper
a Blender
a Crowbar
VTFEdit
Genowhirl70
a therapist

Includes:
Vinto\Rayman3\knaaren.mdl
45 Kommentare
Vinto  [Autor] 7. Juni 2017 um 19:58 
Done!
caravan enjoyer 7. Juni 2017 um 8:51 
thanks man
Vinto  [Autor] 7. Juni 2017 um 8:42 
Its just ct_egypt from TF2 with the toneMapScale turned all the way down and some lights added.
caravan enjoyer 7. Juni 2017 um 8:35 
Hey map name?
Vinto  [Autor] 1. Juni 2017 um 16:00 
Puffy the Destroyer 30. Mai 2017 um 20:55 
i see. ive never rigged before, so i hope it's not too time consuiming a proces to do. also i don't know how to rig to individual bones, nust the whole skeleton :P
Vinto  [Autor] 30. Mai 2017 um 20:36 
@Puffy the destroyer (chili) When you go into weight paint mode, select the options bar on the left side and then click the button I've circled in red.

http://puu.sh/w6cDQ/6a95f9cc7b.png

Any vertices that are not controled by the bone you've selected (Like this shoulder bone) will appear black instead of the dark blue that can be easily mistaken for a vert with a weight of 0.1

http://puu.sh/w6cOZ/8639eb1b3a.png

Also if you want the wireframe to show like in this pic, just press Z.
Puffy the Destroyer 30. Mai 2017 um 20:17 
could you giude me through? not sure i understand.
Vinto  [Autor] 30. Mai 2017 um 16:05 
@Puffy the destroyer (chili) Do you have your settings set so that vertices that aren't weighed by a bone appear black instead of blue?
Puffy the Destroyer 30. Mai 2017 um 15:07 
can't figure out painting without manually tweaking everything or making every part of the model stretch or contort just by moving one bone :(