Transport Fever

Transport Fever

307 valoraciones
Large steel arch bridge for rivercrossings
   
Premio
Favoritos
Favorito
Quitar
Scenario: Europe
Track/Street: Bridge
Tamaño
Publicado el
Actualizado el
5.978 MB
16 MAY 2017 a las 12:03 p. m.
17 MAY 2018 a las 4:59 a. m.
5 notas sobre cambios ( ver )

Suscríbete para descargar
Large steel arch bridge for rivercrossings

Descripción
This mod contains a large steel bridge modelled after the Hohenzollernbrücke in Colonge, Germany

Attention: When adding this bridge to a savegame, the type of existing bridges may change!
81 comentarios
Super Fegelein 5 FEB 2022 a las 1:08 p. m. 
Just wanted to say thank you! I use it every game! :wololo:
Metssr 11 ENE 2022 a las 12:11 p. m. 
Bitte, kannst du diese schöne Brücke auch für TPF2 machen, ich vermisse ihn so sehr
coffeecat450 12 OCT 2020 a las 1:17 p. m. 
Please bring this back for Transport fever 2, the mod on transportfever.net doesn't work since it doesn't come as a zipped file...
FrostSpirit_HD 5 AGO 2019 a las 1:32 a. m. 
@Vlad von Carstein Passt genau zu Köln. Es gibt das Teil am Kölner Hauptbahnhof. Diese Mod wird sicher cool.
SoftwareSimian 21 ENE 2019 a las 7:19 a. m. 
@Kuroneko: it's not a bridge in the normal sense of the game, you can't have it build automatically when you cross a valley for example. Actually, according to the internal workings of the game it's really a train depot, and you'll find it under Rail > Depot menu. You need to set the parameters and place it where you want the bridge, then connect up the tracks afterwards.
老爸 13 ENE 2019 a las 6:18 p. m. 
How do I choose this type of bridge? I can't find it when I was building a bridge.
Paradinse 7 SEP 2018 a las 7:55 a. m. 
plaese make it red please
webbie33 17 AGO 2018 a las 5:41 p. m. 
@EPIC|Bitch - This mod crashed my game recently due to arithmatic error with trackType set to nil. I looked into it and see a possible problem in the construction file. The script tests params.trackType, then sets local trackType variable. Fine so far, but later in the script the code uses params.trackType instead of local trackType variable. At this point, local trackType is set, while in theory params.trackType could be nil (which will crash the game).

I corrected this on a local copy and it fixed my problem. Just letting you know.
Incrediblejimmy 20 JUN 2018 a las 6:07 a. m. 
Also wenn ich die Optionen vor dem Platzieren auf 2 Bögen stelle crashed mir das Spiel sofort mit LUA Error...
Bloodbunny 18 MAY 2018 a las 2:34 p. m. 
Thanks for the update! :)