Transport Fever

Transport Fever

308 ratings
Large steel arch bridge for rivercrossings
   
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Scenario: Europe
Track/Street: Bridge
File Size
Posted
Updated
5.978 MB
May 16, 2017 @ 12:03pm
May 17, 2018 @ 4:59am
5 Change Notes ( view )

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Large steel arch bridge for rivercrossings

Description
This mod contains a large steel bridge modelled after the Hohenzollernbrücke in Colonge, Germany

Attention: When adding this bridge to a savegame, the type of existing bridges may change!
81 Comments
Super Fegelein Feb 5, 2022 @ 1:08pm 
Just wanted to say thank you! I use it every game! :wololo:
Metssr Jan 11, 2022 @ 12:11pm 
Bitte, kannst du diese schöne Brücke auch für TPF2 machen, ich vermisse ihn so sehr
coffeecat450 Oct 12, 2020 @ 1:17pm 
Please bring this back for Transport fever 2, the mod on transportfever.net doesn't work since it doesn't come as a zipped file...
FrostSpirit_HD Aug 5, 2019 @ 1:32am 
@Vlad von Carstein Passt genau zu Köln. Es gibt das Teil am Kölner Hauptbahnhof. Diese Mod wird sicher cool.
SoftwareSimian Jan 21, 2019 @ 7:19am 
@Kuroneko: it's not a bridge in the normal sense of the game, you can't have it build automatically when you cross a valley for example. Actually, according to the internal workings of the game it's really a train depot, and you'll find it under Rail > Depot menu. You need to set the parameters and place it where you want the bridge, then connect up the tracks afterwards.
老爸 Jan 13, 2019 @ 6:18pm 
How do I choose this type of bridge? I can't find it when I was building a bridge.
Paradinse Sep 7, 2018 @ 7:55am 
plaese make it red please
webbie33 Aug 17, 2018 @ 5:41pm 
@EPIC|Bitch - This mod crashed my game recently due to arithmatic error with trackType set to nil. I looked into it and see a possible problem in the construction file. The script tests params.trackType, then sets local trackType variable. Fine so far, but later in the script the code uses params.trackType instead of local trackType variable. At this point, local trackType is set, while in theory params.trackType could be nil (which will crash the game).

I corrected this on a local copy and it fixed my problem. Just letting you know.
Incrediblejimmy Jun 20, 2018 @ 6:07am 
Also wenn ich die Optionen vor dem Platzieren auf 2 Bögen stelle crashed mir das Spiel sofort mit LUA Error...
Bloodbunny May 18, 2018 @ 2:34pm 
Thanks for the update! :)