Garry's Mod

Garry's Mod

34 ratings
Content Type: Addon
Addon Type: Map
File Size
3.593 MB
May 11, 2017 @ 6:14am
1 Change Note ( view )

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This is one of out of several of my first fully developed maps for HL2:DM, now available for Garrys Mod. The concept was to create a map where players can unleash the apocalypse through the weaponry of Half-Life 2. The maps have been used on a personal level, but i thought it was about time to release them.

All files required are imbedded into the map.

You can find the other maps here:
apocalypse_dcc_trains :
apocalypse_dcc_combine :
apocalypse_dcc_forest :

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harrah14 Sep 20, 2023 @ 2:39pm 
⠑⡄⠀⠀⠀⠀⠀⠀ ⠀ ⣀⣀⣤⣤⣤⣀⡀
⠸⠿⡀⠀ ⠀ ⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀
⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇
zer0 Sep 1, 2019 @ 3:24pm 
it doesn't.
DragonKing lDCCl  [author] Feb 22, 2019 @ 1:10pm 
Maps were made a looong time ago, like... 2010-ish old, young me had fun, figuring out what HL2 stuff could be put into HL2:DM and CSS maps, and thought it was a fun addition at the time. Just a question though, why does it ruin the maps?
JurassicMonster May 13, 2017 @ 11:03am 
ah, alright.
DragonKing lDCCl  [author] May 13, 2017 @ 10:54am 
Ok, then try using an in-game node graph editor such as this?

I know it is not perfect, but HL2:DM does not support bots natively, and i wont spend time on adding it.
JurassicMonster May 12, 2017 @ 8:08am 
What i like to do on maps is just use ZINV and run around with various weapons, but need AI nodes on the maps to do so.
DragonKing lDCCl  [author] May 12, 2017 @ 2:19am 
No, as far as i know, HL2:DM does not support bots. Why do you want AI nodes?
JurassicMonster May 11, 2017 @ 8:03pm 
does this and the other maps you've released have AI nodes?