664 ratings
Nodegraph Editor
Type: Map, Tool, Addon
Tags: Fun
Tags: Misc
File Size:
0.018 MB
Oct 24, 2012 @ 1:06pm
Nov 3, 2012 @ 1:29pm
2 change notes ( view )

Subscribe to download:
Nodegraph Editor

Click on subscribe and start the game to download this addon.

Allows you to modify a map's nodegraph.
No re-compiling required.
You can edit / create a nodegraph for any map that isn't part of a gcf and doesn't have a nodegraph built into the .bsp.
Popular Discussions View All (6)
Oct 9, 2014 @ 10:24am
What does the climb node do?
that's how the banana rolls
Feb 7 @ 11:37pm
i dont know how to use this
[G.R.D.] {SCG} Msgt. Jack
Dec 2, 2014 @ 6:48pm
You "can" edit built-in nodegraphs
Ziltoid The Omniscient
< >
Sonicfall Mar 30 @ 10:15am 
This is a great addon but I have two things,
1 - Air nodes dont seem to affect birds (NPCs)
2 - There is no jump node, as in jumping off a ledge. Can this be done a ground node?
Sandbine Jan 30 @ 3:07pm 
Can someone make a video tutorial for this because I'm not so good with in-depth technicall crap, and explaining it to me via text usually is hard for me to understand and follow correctly... Just asking.... :)
Kevin Spacey's Tie. Jan 11 @ 9:59am 
does this allow me to make strider nodes?
GIRNT@RO Jan 10 @ 9:20pm 
Ugg Boots Dec 4, 2014 @ 2:19am 
I tried to do this on a map without nodes, but npc still couldn't move, do I need to do anything other than save it?

and in depth explanation of what to do would be nice thanks <3
Snap Nov 13, 2014 @ 11:21am 
Thanks for the addon. This works great for Team Fortress 2 maps that I want to mess around in singleplayer. Although to addon users, I suggest copying the original .ain file of the map you're going to work on somewhere in case you want a backup if something goes wrong.

If anyone is having trouble converting the "mapname.txt" file you get after you save the graph to an .ain file (like me), I found an easy way to do so off the internet (for Windows XP and 7).

"Open the folder containing the .txt file
Click "Organize" then "File and search options"
In the "View" tab find "Hide extensions for known files types" and uncheck
You should now see the .txt file suffix and be able to change it to .ain

(You'll get a warning message that you might corrupt the file by doing this but as it's exactly what you were doing in XP you can ignore it)

If you need to do this regularly then leave the tick box unchecked otherwise reverse the process to hide the file extensions when you don't need to."
TheStinger Nov 1, 2014 @ 7:29am 
What are you suposed to write in the console?
Red Eclipse Oct 31, 2014 @ 6:14am 
This isn't working for me. I placed all of the nodes on a DOD map, and I followed everything it said, I used WinRAR to change the file type, I placed it where it needed to go but when I load the map, no ai nodes.

Any help?
| BP | Lord Ptolemy Oct 28, 2014 @ 1:02pm 
Ah so that's the problem. Well then you have my apologies if what I said came off as rude. It is quite disappoing though not being able to add climb nodes in-game due to a problem out of your control.
Silverlan  [author] Oct 28, 2014 @ 8:56am 
It's not 'fixable' because climb nodes cannot be created via the nodegraph alone.