Arma 3
287 ratings
Data Type: Mod
Mod Type: Terrain
File Size
201.469 MB
Apr 19, 2017 @ 5:06am
Mar 9, 2018 @ 10:22am
8 Change Notes ( view )

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It is uploaded per license agreement that no files were changed. Readme and bikey was moved to /keys/ in the main directory to fix signature verification. This does not modify the mod or remove files. Also keep in mind, bugs such as AI shooting through walls or grenade explosions going through walls cannot be fixed with this mod as it cannot be modified per author's request.

Both CUP Core & CUP Maps is required for any Fallujah map from Shezan74.

Fallujah features
  • 10x10 Km terrain, 4x4 km city terrain
  • Based on satellite pictures from real Fallujah area
  • Big city (more than 3.000 buildings and growing)
  • Houses and palms from ArmA1 to keep high performances and framerate.
  • 2 Bridges and 2 dams
  • Real based road grid
  • Object placement AI-Friendly
  • Urban, desert and oasis area
  • 330.000 objects placed
  • One military airport to the south, one FOB on the northern area (by -[TdC] and another helicopter base in the northern city area.
World Tools has been highly used in building the city to create environment randomness and bio-diversity.

Originally posted by shezan74:
free redistribution is permitted for the original file package as long as it is kept unmodified and distributed 100% free of charge.
Distribution of parts of the Fallujah is not allowed without explicit author authorization.
Popular Discussions View All (2)
Jul 23, 2019 @ 10:46pm
Creepy stuff
Theodore J. Kaczynski
May 28, 2019 @ 1:37am
< >
Banana Jul 5 @ 9:53pm 
bro unrelated but played against you in CS earlier today. What a coincedence!
CraveMode  [author] Jun 22 @ 2:58pm 
Thank you Kieran for the response!
Kieran Jun 22 @ 7:58am 
It is not difficult to transfer it to DayZ SA without any license , It is not difficult to transfer maps from Arma 3 to DayZ Standalone
CraveMode  [author] Jun 22 @ 5:21am 
Keep in mind, I am not the original author. So far, the original author has not been around to change the license or give permission to modify the mod. I only updated parts that could be updated, such as the key so it can be used with steam workshop and on servers that require keys.

Our community used this when another version was made private and our server couldn't run our missions on it. Since our community is no longer active, I've left it up for other communities to use.
CraveMode  [author] Jun 22 @ 5:15am 
I don't know what DayZ SA is, but if it isn't ArmA 2 or 3 and it doesn't work with the map as it is or with the help of other mods (like CUP), then no, it can't be modified at all.
Kieran Jun 21 @ 10:08am 
Can you transfer map to DayZ SA?
Ronald Reagan May 14 @ 5:45pm 
This is getting out of hand lol
Billy Rising May 11 @ 12:49am 
Its not a simulator if its not simulating.

Its okay to enjoy videos rather then simulators.
Ronald Reagan Apr 29 @ 4:55pm 
He's just trolling anyway
CraveMode  [author] Apr 28 @ 7:47pm 
Pretty much, ArmA isn't real-life. No one wants to see a real warzone, you have to have fun in a simulator!