Darkest Dungeon®

Darkest Dungeon®

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Marco's Inventroy Balance Mod
 
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0.176 MB
Apr 8, 2017 @ 5:53pm
Jul 5, 2018 @ 9:51am
9 Change Notes ( view )

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Marco's Inventroy Balance Mod

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Description
How often when going through a dungeon do you have issues with your inventory limit? For early levels the limit is fine, but it does not scale well does it if at all? This ultimately creates a painful amount of grind work at the end which just makes the game stale at least for me. So what this mod aims to do is extend the stack limit for every item in the game an keep the game in balance with what items are worth keeping and if you want to pitch a stack in favor for another item. This mod was the first of its kind when darkest dungeon was released and I have tried my best to stay current with the game and keep things up to date. I will contiue to keep this mod updated and I have some interesting plans here in the future for this mod, maybe make it upgradible?!?!?!?! Oh well, happy dungeoneering!

The Mod has been updated with the most recent changes to accomidate the recent DLC.

The following items have beeb increased in stack size:
----------mode.supply.inventory.items & mode.inventory.system_configs & base.supply.inventory.items & base.inventory.system_configs.items----------------
provision - 16

----------base.currency.inventory.items----------------
gold - 4000
portrait - 6
bust - 12
crest - 24
deed - 12

----------base.gem.inventory.items----------------
ancient_idol - 4
ruby - 8
sapphire - 8
emerald - 10
onyx - 12
jade - 14
citrine - 16
trapezohedron - 7
antiqrelicsmall - 40
antiqrelic - 10
pewrelic - 3

----------base.supply.inventory.items----------------
shovel - 4
firewood - 4 (no reason why this should not stack)
bandage - 8
antivenom - 8
skeleton key - 8
medicinal herbs - 8
torch - 12
holy water - 8
dog treats - 6
laudanum - 8

----------base.extra_stack_limits.items----------------
antiquarian_gold - 1500

----------base.quest_item.inventory.items----------------
all items stack to 5
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87 Comments
Erdenay Göktürk Dec 26, 2018 @ 4:19pm 
Perfect!
Marcoevelle  [author] Jul 6, 2018 @ 7:35pm 
(^This) refering to the third folder name in the above file location
Marcoevelle  [author] Jul 6, 2018 @ 7:34pm 
You could go into ./steamapps/common/DarkestDungeon/Inventory and edit the base.inventory.system_configs.darkest file and put trinkets back to 3. Once that is done, you could restore the backup of the last game profile you have in the following file location; ./Steam/userdata/11232744/262060/remote
(^This number may change by user but should be the only folder there)
In that file location should be the save files for your game, and if you are far enough in each game there is a backup of the save game data. If that is too far past the point of recovery than I am sorry.
Probe1 Jul 6, 2018 @ 7:00pm 
Same as Penguin. Don't recommend installing this mid save with other mods.
penguinJAM Jul 5, 2018 @ 2:13pm 
I lost all of the trinkets equipped in the third slots following the bug fix. Any way I can get those trinkets back?
Marcoevelle  [author] Jul 5, 2018 @ 9:43am 
That would have been my bad, fixing
az Jul 4, 2018 @ 4:30pm 
Can confirm: it does in fact add the third trinket slot. Is this a mistake or not mentioned in the mod description? Good mod otherwise.
Mirox Blightbringer Jul 2, 2018 @ 9:10pm 
For some reason, your mod adds a 3rd trinket slot below the first normal slot.... Is that on purpose?
Marcoevelle  [author] Jun 27, 2018 @ 6:52am 
It was just ever so annoying why that never stacked, it would just hinder your abaility to gather items early, and the game is already hard enough
Whitest Hamster You Know Jun 26, 2018 @ 6:40pm 
firewood - 4 (no reason why this should not stack) - logic got real right there lol, if there is item that have reason for not stacking, its camp firewood. And you put this note next to it, lmao, trying to convince ursalfe?