The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Dragon Priest Masks Unleashed
   
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Feb 9, 2012 @ 1:08pm
Apr 12, 2013 @ 3:56pm
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Dragon Priest Masks Unleashed

Description
Unleash the true power of the Dragon Priest masks.
This mod allows you to customize any of the Dragon Priest masks and improves some of their enchantments. The goal of this mod is to enhance the general usefulness of the masks.
The main feature of this mod is allowing you to transmute any of the Dragon Priest masks into any armor type (or clothing) on any of the forges in Skyrim, using up a filled Grand Soul Gem in the process. Doesn't matter whether you need a clothing type Morokei mask to benefit from the Mage Armor perk, a heavy armor version Volsung mask or a light armor version Konahrik mask - whatever your character needs.

Restores the original Morokei enchantment which was supposed to give shout cooldown reduction in addition to the magicka regeneration.
Since Rahgot was the only mask without a unique enchantment, I added a stamina regeneration bonus to it.
Hevnoraak's poison immunity doesn't actually work because poison resistance is capped at 85%, so I added a light health regeneration bonus to make up for that.

Last but not least, the masks don't require the Daedric Smithing perk anymore to be improved.


ATTENTION: I haven't tested it yet, but unlocking the Konahrik mask probably won't work with the transmuted versions of the masks.

13 February update: Added enchantment names to the enchantment descriptions of the masks to make them feel even more unique.

13 April update: The mod has become much more refined and immersive - you will now only see the recipes for masks that you currently have in your inventory. No more will you get recipes for masks you haven't even found yet. No more will your crafting menu be cluttered unnecessarily. Rejoice.
42 Comments
nitramex Jul 12, 2017 @ 1:51pm 
what about drangonborn's masks?
Tito Lounge Apr 30, 2017 @ 10:32am 
So you can just change it at any old forge? I am here at Whiterun's forge but i connot change the mask type.
The Wizard Sep 17, 2016 @ 9:35pm 
What I was looking for when I found this mod was something that would let you disenchant the masks and take the bonus that you get from them and be able to put it on any piece of armor/clothing with their full bonus instead of just getting fortify magicka or something, do you think you would be able to do something like use the names you gave them (Dark Sacrifice, Morkei's Might, etc.) as enchantments and be able to enchant other stuff with them? That would be sick, rad mod by the way dude.
Ntonisthier  [author] Mar 28, 2016 @ 6:47am 
lol
lordbendmccoy77 Mar 28, 2016 @ 6:30am 
lol do you even know what to do when you get all of the dragon masks, obviously not. otherwise you wouldnt make such a stupid mod
Charles™ Dec 5, 2015 @ 4:19pm 
i have a mod thaat removes the hoods on them would this conflict with that mod?
maboesanman Nov 3, 2015 @ 8:00pm 
would it be possible to make this mod work with the archmage's robes better? as of now, only the original version of the mask will remove the robe's hood. would it be possible to make the archmage's robes hide the hood if the player is wearing the ones added by this mod?

nice mod btw, good changes
Ntonisthier  [author] May 24, 2014 @ 6:10am 
It would take ages to do that for every armor in the game, at least with the way I programmed this.
Check SkyrimNexus.
The Doctor May 19, 2014 @ 7:19am 
Can you do this kind of thing with all equipment? I mean make it so you can add heavy armor to robes, or medium armor to bonemould sets, and vice versa? Or is there already such a thing?
toekneebob Jun 18, 2013 @ 9:10am 
I seem to be having an issue where the light armor version of the masks are showing up in my list when crafting. I tried playing with the mod order but it doesn't seem to work.