Arma 3
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Russian Spetsnaz Special Forces [RHS]
   
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Data Type: Mod
Tags: Tag Review
Dateigröße
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19.301 MB
1. Apr. 2017 um 1:10
23. Juli 2017 um 15:13
3 Änderungshinweise (anzeigen)

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Russian Spetsnaz Special Forces [RHS]

In 1 Kollektion von jarrad96 [4SFG]
Special Operation Forces Factions [SFF]
54 Inhalte
Beschreibung
Special Forces Faction that adds Russian 'Spetsnaz' Forces, based on the Spetsnaz 'Vympel' unit from 2012-2015 and the Spetsnaz SSO from 2016-2017. It contains a range of ground and air forces, with vehicle supports.

Note this version is dependant on RHS Escalation. If you would prefer different dependancies there is a SMA/ NIA version also available. They are not compatible with each other and cannot be enabled at the same time.


Historical Info-

The term 'Spetsnaz' is a general catch-all that refers to all Soviet and Russian Special Forces groups. The faction is based on the Spetznaz SSO and the Spetznaz 'Vympel' units in particular.
'Vympel' Unit was formed under the command of the KGB, the Soviet intelligence forces, in 1981, and it operates internationally, outside Russia's borders. The Unit went on to fight in Afghanistan, Cuba, Nicaragua, Vietnam, Angola, Mozambique, Lebanon, as either direct combat units and a raiding force, intelligence gathering recon missions, or as military advisors in fighting against guerilla or insurgent movements.

The Faction-

Spetsnaz Vympel forces in the faction are equipped with SURPAT camo, with AK-74M's as the primary rifle, with Eotech's, Kobra's and other optics. The VSS, PKP, AKS-74U and RPG-26 serve in specialist roles within the faction.
Spetznaz SSO are equipped in Multicam uniforms, with more access to Zenitco AK-74's and AK103's compared to the Vympel units, with SVD's, PKP's and RPG-18's in specialist roles. The standard sidearm is the MP443 'Grach' but some Glock 17's and Makarov PM's are also used in small numbers.

They are based on photographs and helmet camera footage of Spetsnaz units from 2012 to early-2017. Unlike Western special forces groups this faction has a large amount of close range weapons largely with red dot sights and the VSS for silent elimination of guards and sentries, or assassinations.

Also includes a substantial amount of SSO Spetsnaz soldiers, based on photographs and helmet camer footage from Mid-2016 to March, 2017, from the fighting in the Palmyria Offensive, Syria. The SSO are much more suited to desert fighting than the Vympel forces, and have slighty more access to more advanced equipment due to being based on photos that are several years newer.

Specialist Elements-

The 'Vympel' unit have small teams of Recon Forces with supressed carbines, VKSS's and a Ghille suited sniper team. They also have a gunship-transported squad for heavily armed assaults into enemy bases or compounds. Spetznaz SSO also have a sniper team, but due to the high temprature and more urbanised fighting they are engaged in in Syria they are not wearing ghille suits, and have body armor similar to regular soldiers. Standard sniper rifle is the Orsis T-5000, bolt action 338. Lapua Magnum rifle.

Supports-

A Hunter-Killer Mi-24 Hind Gunship team is available as heavy fire support, with 2 gunships operating in tandem to destroy ground targets. A T-80 BV and a BMP-3 (Up-armored kit) are also available as armored vehicles, with the GAZ (Tiger) being used as a lighter ground transport vehicle.

Static weapons like the KORD and AGS-30 grenade machineguns can be carried within the squads.

Faction has full Editor, Zeus, Task Force Radio and ALiVE support (faction name RUS ) Also supports ACE3 Medical system. Russian Spetsnaz are an OPFOR faction.

https://forums.bistudio.com/topic/200555-special-forces-factions/
Discussion page and updates/ WIP logs will be posted here before they hit the Workshop.
43 Kommentare
Steffe 17. Dez. 2024 um 12:43 
No bikey?
cojoes 15. Nov. 2022 um 21:10 
For some reason, I can't seem to edit unit loadouts in the editor. It works with other units, but not this mod for some reason.
Cotton 24. Juli 2022 um 6:15 
Great mod, but when playing in Dynamic Recon Ops the preset units spawn basically naked. Is there a simple fix around this or do I just have to fix the units itself inside the arsenal?
GordonRamsey34 14. März 2022 um 22:39 
VDV! Our jet got shot down! All of the squad is dead, got stuck in water, tried to swim out, most drowned!
DarkKnight 25. Jan. 2022 um 13:33 
In the third picture along..where can I find those AK's? They are sexy as F@k
Maff 8. Mai 2021 um 21:19 
Understood. Thanks appreciate it.
jarrad96 [4SFG]  [Autor] 8. Mai 2021 um 16:06 
Yes, I've got over 100 factions to key, I'm doing them alphabetically and am currently going though the I's so all my factions will get signed, inc this one, I've just been working on other things recently.
Maff 8. Mai 2021 um 11:51 
Is there any chance of getting this mod keyed so we can use it on our whitelisted server?
Not A Robot 31. Jan. 2021 um 2:52 
@Elon Monsier I noticed Dynamic Recon Ops loads vanilla AAF, but Dynamic Combat Ops works just fine. Also the other RHS faction mods load vanilla assets, but when you spawn in it loads correctly. I have only noticed it incorrectly loading for specifically Spetsnaz on Dynamic Recon Ops.
olivka 18. Okt. 2020 um 12:08 
Is there any campaign for this