Arma 3
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Fennek LGS
   
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Data Type: Mod
Mod Type: Wheeled
File Size
Posted
Updated
4.536 MB
Mar 18, 2017 @ 8:14am
Jul 26, 2018 @ 1:12pm
8 Change Notes ( view )

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Fennek LGS

In 1 collection by Phantom Hawk
Phantom hawks Arma 3 Addons.
51 items
Description
The Fennek, named after the fennec (a species of small desert fox), or LGS Fennek, with LGS being short for Leichter Gepanzerter Spähwagen in German (Light Armoured Reconnaissance Vehicle), is a four-wheeled armed reconnaissance vehicle produced by the German company Krauss-Maffei Wegmann and Dutch Defence Vehicle Systems.The Turkish company FNSS Defence Systems acquired the right for licence production in 2004.It was developed for both the German Army and Royal Netherlands Army to replace their current vehicles.Various weapons can be fitted, such as a 12.7 mm machine gun for the Dutch reconnaissance version, a Rafael Spike anti-tank missile on the Dutch MRAT version or a 40 mm automatic grenade launcher (HK GMG) or Rheinmetall MG3 for the German vehicles. The Royal Netherlands Army also placed an order at the Turkish company Aselsan for 18 Raytheon Stinger surface-to-air missile launchers to be fitted on the Fennek. The launcher in this case is the Stinger Weapon Platform (SWP), with four Stinger missiles intended for mid-range air defence. The launcher can be controlled from on board the vehicle, or else remotely as part of a distributed air defense system. On the Dutch Fennek the primary weapon is the 12.7 mm machine gun.(info from wikipedia)

This my attempt to try and make the Fennek LGS for NATO using the Strider as a base. they can be found in NATO (Woodland) > cars NATO (Desert) > cars and NATO (Arid) > cars in the editor.

All Fenneks come with woodland desert and dark earth skins.

Both GMG and HMG Fenneks are armed with 2 Titan AT missiles and 2 Titan AA missiles each that can be fired from the main turret.

Please subscribe and click "Rate" , if you like my mod. :D

Addon features:

Fennek LGS Unarmed

Fennek LGS With RCWS GMG 40 mm Turret

Fennek LGS With RCWS HMG 12.7 mm Turret

Future features:

- None at the moment. let me know if there is anything you want me to add.

Known issues:

- None that I know of at the moment please report any bugs to me if you find any.

notes:

- The Fenneks are reskins of the Strider as the model is based on the real thing.

- The dark earth skins used for the NATO versions are from the the game files.

special thanks to:

- Imperator Trump for suggesting I make these.

- pickinthatbanjo for his video on Using the addWeaponTurret command.

- DreamRebel for his or her ArmA 3 retexture templates.

- Bohemia interactive for the NATO Strider textures.
18 Comments
Supr3m3_R Feb 7 @ 10:17am 
The strider can travel on water. Is it the same for this one i. Dayz standalone?
Sneering Dec 5, 2021 @ 4:35pm 
Could there be versions of this without the Titan missiles? I feel as though they're unrealistic and a bit op?
1 May 29, 2021 @ 9:40am 
Nice models .Any chance of an mg 3 for the German or Dutch armies
LucSon May 24, 2020 @ 8:22pm 
NATO woodland has been added to stock game, could you adjust the woodland fennek to that faction?
Simo [C.E.S.A] Aug 11, 2018 @ 5:38am 
NICE!!!
Phantom Hawk  [author] Jul 23, 2018 @ 11:25am 
As far as I know the AI will use the AT/AA launcher on vehicles/aircraft just fine.
Dada Jul 23, 2018 @ 10:40am 
Hey i just notice you got a all in one pack for the vehicle, im rebuilding the faction pack from scratch cause i got issue with AI and KA Weapon, and i see you have maked few interesting launcher are they working with the AI ?
Dada Jul 21, 2018 @ 3:13am 
yeah sure thank you :)
Phantom Hawk  [author] Jul 21, 2018 @ 3:13am 
You have my permission just make sure you credit me.
Dada Jul 21, 2018 @ 3:03am 
Hello, im working on a faction pack that use 5 of your reskin vehicle (Iveco, Fennek, Leopard, Pandur, Arma) i already got a tons of dependency (16) so my question its can i put your pbo inside the main mod folder ? https://steamcommunity.com/sharedfiles/filedetails/?id=1445499163