Sid Meier's Civilization VI

Sid Meier's Civilization VI

160 ratings
Improved Fog of War
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: Gameplay
File Size
Posted
40.221 KB
Mar 17, 2017 @ 3:55pm
1 Change Note ( view )

Subscribe to download
Improved Fog of War

Description
Adds contrast and color to areas inside the "fog of war", to more easily distinguish them from undiscovered areas.
39 Comments
VAB1 Apr 1, 2024 @ 12:58pm 
Только ПК завис вмертвую, удаляю
Toribax Jul 27, 2023 @ 11:00am 
Hi mironos, could you help me and the civ community? a lot of mac users are having a graphic glitch with the fog of the war and I believe a modder could solve the problem with a mod, we believe we just need a mod that disables the outline effect of non visible tiles: https://www.reddit.com/r/civ/comments/grvy01/graphical_glitch_on_fog_of_war/
STuRoK Mar 4, 2021 @ 7:41pm 
Thank you Zyxpsilon !
Hailenicht Oct 3, 2019 @ 11:38pm 
update plz thx
cal7in Apr 7, 2019 @ 4:32am 
yea a quick & dirty GS update would be amazing!!!
[ZSU] Roof_Korean Feb 14, 2019 @ 4:37pm 
Any chance of a GS update ?
Gnister Dec 17, 2018 @ 9:38am 
This mod isn't working for me.
Some weird map get's activated when I turn this mod on.
Furthermore some weird yellow/black field appearing on the top/bottom of the screen.
Zyxpsilon Mar 16, 2018 @ 1:37am 
Update??

Fairly simple.. for anyone willing to do an extremely easy edit in the authentic source file from "Base\Artdefs" !
This change would only take effects in a new game though.
File == FOW.artdef
Line == <m_fValue>0.100000</m_fValue>

PS; Default was 0.700000 but the entire set of other instructions/calls also has various tricky inserts. The newest system (R&F) uses .. instead of :: for the Element_Class(es) defines and merged some referencing lines too.

Sooooo -- OR ... just unzip the already corrected file (( https://www.dropbox.com/s/3u9qq1kavk9y8k1/FIX--885563867.zip?dl=0 )) i'm linking you to & dump it into the Mod folder to replace the old one.
JohnnyRBravo Feb 15, 2018 @ 4:48pm 
Any chance of an update, or at least an explanation of what's involved so someone can fix this?
JohnnyRBravo Nov 12, 2017 @ 3:05pm 
Correction: Placing districts and wonders is not affected. That is for another mod that I'm testing.