Arma 3
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KP Liberation Altis
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
4.684 MB
Mar 7, 2017 @ 3:27am
Sep 12, 2020 @ 12:40am
28 Change Notes ( view )

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KP Liberation Altis

In 1 collection by Wyqer
KP Liberation Missions
16 items
Description
Version: 0.96.7a
Changelog and Wiki[github.com]

This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug[github.com].

OTHER MAPS:
Steam Workshop Collection

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

-- Predefined Factions (can be changed easily in the config) --
Blufor (0): NATO
Opfor (0): CSAT
Resistance (0): FIA

-- Statistics --
Capitals: 10
Cities: 68
Military: 26
Factories: 24
Radiotower: 22
Total Sectors: 147

Official BI Forum Thread[forums.bistudio.com]

To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]

You have questions, suggestions or need help? Click on the link below to talk to people who work with or on the mission:
KP Liberation Discord[discord.gg]

If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer
Popular Discussions View All (16)
6
Feb 1, 2023 @ 10:28pm
How to save on LAN server?
Sleepy Ape Noises
4
Dec 7, 2023 @ 2:29am
DLC needed
Bloodyboo12
2
Sep 3, 2021 @ 9:59pm
factions / sides?
Psych
1,440 Comments
sabeenmukhtarabbas May 7 @ 4:04am 
Yall Need To Check Perameters
RikoKönchenyi May 5 @ 1:36am 
Hi! Tell me please. How do I change the bots' weapons and equipment for the enemy side? Heavy machine guns and rifles will upset the balance.
HappySpartan18 Apr 25 @ 8:47pm 
Could anyone help me with my issue of enemy AI spawning in a circle and not doing anything?
Wartia Mar 23 @ 8:42am 
What does the 0 mean in factions?
Blufor (0): NATO
Opfor (0): CSAT
Resistance (0): FIA
SKYKID Mar 22 @ 11:56pm 
why are the AI so strong i get hit and downed in 2 hits
Black Marsh Mar 15 @ 1:05am 
Is this still active? Medics or even if set to anyone, AI don't help. I tried using Zeus remote control and no Option to revive, so definitely bugged or something.
GodexOficial Jan 21 @ 9:24am 
Alguém sabe como configurar pra jogar em LAN?
sleepydoesyt19 Jan 20 @ 10:40pm 
Sorry, whoever that guy is that's confused as to why AI wont heal you with ace - well, they cant.
Isaac Dobermann Jan 20 @ 2:52pm 
Someone know how change the pop limit?
SMOKINACE49 Nov 20, 2023 @ 9:39pm 
@JUANITO99 do you have the ace mod? Whenever I had ace medical my AI teammates would never heal me. That was the problem I ran into