Arma 3
337 ratings
Iraqi-Syrian Conflict
Rate  
Favorite
Favorited
Unfavorite
Data Type: Mod
File Size
Posted
Updated
705.687 MB
Feb 28, 2017 @ 6:27pm
Apr 18, 2018 @ 11:12pm
14 Change Notes ( view )

Subscribe to download
Iraqi-Syrian Conflict

Description
Iraqi-Syrian Conflict aims to represent factions fighting currently and within recent history in the Iraqi-Syrian warzone. This mod in no way supports ISIL, ISIS, IS, Nazis, zombies, or people that lack beans in their chili. Guaranteed to be at least 0.87% accurate. Not tested for use underwater. Dependencies: @RHSAFRF, @RHSUSAF, @RHSGREF, @RHSSAF. Also optional support for CUP vehicles with the companion mod. Support for tactical beards: http://www.armaholic.com/page.php?id=25411 (or on steam: http://steamcommunity.com/sharedfiles/filedetails/?id=738178286 )

Many of the infantry unit's gear is randomized. If you want to customize a unit, simply do the following:

Place the following in the init field of unit in the editor:

this setVariable ["NoRandom",true,true];

You many then customize the unit's loadout as needed
< >
213 Comments
JammyDodgerUK May 14 @ 2:18am 
How do i start the scenario
pvtTunt Apr 29 @ 2:30pm 
lmao I love the description
$MALAYSIAN_HERO$ Apr 9 @ 4:15am 
why my game keep exiting when using this mod. I already install the required mods and still doesn't working well
cole.chapman15 Jan 19 @ 2:05pm 
No Free Syrian Army ?
CMDR Sweeper Jan 17 @ 7:20am 
Gasp! How can you NOT support Zombies?
I mean I understand the rest, but Zombies? They are great fun! :D
Green Earth Dec 29, 2019 @ 2:12am 
I know how to fix the issue with the 2s3.
Just copy and paste the rhs script, or change the $PREFIX$ to allow the new 2s3 init to work.
It's working, but it keep appearing the 2s3 init not found.
CHANGMO Dec 13, 2019 @ 7:02am 
why ak ammo empty
PizzaCrusher Nov 10, 2019 @ 4:24am 
1. Allah

2. Suyriah

3. Bashar Al-Assad
PizzaCrusher Nov 10, 2019 @ 4:23am 
La ila hil Allah y al Massa rasul allah!
AccuracyThruVolume  [author] Oct 18, 2019 @ 6:13pm 
You can see the unit classnames in the eden editor. The config viewer in the editor can display them as well. There also should be a text file in the mod with all the classnames.