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Сообщить о проблеме с переводом
If you only edited the BmSystemSetting .ini file, you should be safe to delete the file and launch the game, it should just make a new file on its own, with the default settings. If it makes a new file but doesn't help, try doing this but with Steam Cloud enabled temporarily
Even though I am already getting good performance with everything maxed out I was interested if I could somehow fix the Level of Detail glitches I am sometimes experiencing, where objects that should have higher detail look all ugly because something didn't load / stream properly...
Im going to play around with the "[TextureStreaming]" section and see if this improves something, as VRAM usage shown by MSI Afterburner is only around 4500-5000 MB out of the 6 GB on my 980 Ti... :-/
One suggestion for the guide: maybe put all the changelogs at the end of it. ;-)
I recently discovered (after ~2,5 years of playing the game, lol!) that when the game starts up it doesn't seem to be using Triple Buffering, which is crucial so that small dips below 60 FPS don't get halfed to 30 FPS, which results in massive stuttering. So either do what TalosPCR suggested or Alt + Tab out of the game and back in, so that Triple Buffering activates... Such a lame and unfixed bug, I know... -_-
After that even with drops to 40FPS the game seemed to me much more fluid than when I activated vsync ini game.