Europa Universalis IV

Europa Universalis IV

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Mesoamerica Universalis Beta (0.632 Itzcoatl) (1.19 Only)
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273.927 MB
Feb 11, 2017 @ 12:31pm
Mar 14, 2017 @ 8:08pm
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Mesoamerica Universalis Beta (0.632 Itzcoatl) (1.19 Only)

Description
IMPORTANT NOTE:
Please check the last message I posted in the comments for an explanation of what happened to this mod, as well as the final WIP version we produced.

Hi, folks! Welcome to the Mesoamerica Universalis Beta v.632 (Itzcoatl), a total overhaul mod for Europa Universalis IV by Ballistic, Addminus, and NathanC.

= What’s in Beta v.632 Itzcoatl =
A simulation of historical Mesoamerica from the year 1428-1697 CE.
New cultures, governments, ideas, religions, and other systems, including a basic population system.
Rise to dominate the Triple Alliance as the island city of the Mexica, Tenochtitlan!
Build a strong empire in the West as the city of the Purepecha, Tzintzuntzan!
Experience new thoroughly researched historical events and decisions!
Face off against the conquistadors, or choose to experience a new, alternate history with no Conquest!
The groundwork for future updates that will fully flesh out the world of Mesoamerica!

= Questions =

Do I need any DLC?
Wonky behavior should be expected any time you remove any of the major dlc from the equation. This mod was developed on the most recent build (1.19.2) of EUIV, with all dlc enabled. DLC which will cause a bigger effect on gameplay will be El Dorado, Cossacks, and Rights of Man. Unique unit graphics for Mesoamerican nations require the El Dorado Content Pack.


It’s not working, what can I do?
We advise all testers to note that this is a preliminary beta release. All kinds of weird and awful behaviors can happen. We advise testers to keep us advised here on the workshop discussions and on the associated modding thread on the Paradox Plaza site.


What can I do to help?
We’re glad you asked. We’re currently looking for experienced modders, researchers, and artists. Special attention is currently being paid to EUIV code wizards, modelling artists, traditional artists, and researchers familiar with the Mesoamerican area. If you’re interested, leave us a line! We will have a recruiting thread open in our workshop discussions.


How do I play as the Aztecs?
Play Tenochtitlan.

The Mod Isn't Appearing in the Launcher?
Try to clear your steam download cache. You can find instructions here: https://support.steampowered.com/kb_article.php?ref=3134-TIAL-4638
Also, you will generally have to restart EU4 once or twice before it downloads properly.

What are the plans for the future of this mod?
Check out the pinned thread "Tentative Update Roadmap" for our development plans leading up to full release.

Remember to rate, share, and favorite if you like it!

Direct Download Link can be found on our thread on the paradox forums: https://forum.paradoxplaza.com/forum/index.php?threads/mod-mesoamerica-universalis.970935/
Unpack and move to your Documents/Paradox Interactive/Europa Universalis IV/mod folder

Loading Screen Credits:
"The Tlaxcalan Senate" by Rodrigo Gutierrez
"Tenochtitlan the Great" by Diego Rivera
"The Discovery of Pulque" by Jose Maria Obregon
"The Founding of Mexico City" by Jose Maria Jara
"The Road of Cortes" by Augusto Ferrer-Dalmau
Reconstruction of the Preclassic Maya City of El Mirador, Unknown Artist
Popular Discussions View All (9)
158
Apr 22, 2018 @ 6:22pm
PINNED: Bug Reports
HuddyP
73
May 9, 2017 @ 1:49pm
PINNED: Suggestions
HuddyP
9
Sep 19, 2019 @ 2:04am
PINNED: Recruiting
HuddyP
461 Comments
sacrificed18 Nov 29, 2024 @ 7:54pm 
I found out what's causing the crashing on the 1.25 (MU 0.7) version of the mod. It's the 00_on_actions.txt file not being encoded properly. I have no idea what part of it in particular is crashing it, but after deleting it during a test, the mod runs fine and is playable, but the modded file has important functions so multiple mechanics (such as the Spanish Invasion) won't work properly.

Also, if you want the mod to work in the first place, you have to uninstall EU4 and reinstall it under version 1.25. To unlock this and other old versions, insert the code EU4R2JvakDKTJ8Cn into the text box under the Betas tab.
General Gray Wolf Dec 16, 2023 @ 11:07pm 
So many provinces.. How historical is this?
Ro May 22, 2023 @ 12:18pm 
Glad to hear. Thank you once again for your work! I'll make sure to do it justice.
HuddyP  [author] May 22, 2023 @ 11:44am 
Yes, all assets from the project are free to use conditional on credit to this mod and our team.
Ro May 22, 2023 @ 10:36am 
I was hoping to use the map files for a project of mine. Would that be possible, as long as full credit is given?
Pracinha Feb 14, 2023 @ 8:58am 
I keep trying to play in 1.19 using this version but nothing changes ingame. Its just vanilla. Any suggestions? I managed to play it in this same way a while back
🦇🌙Sorta Spookie🎃👻 Jan 4, 2023 @ 12:55pm 
That's just Voltaire's Nightmare my dude
Gaul Soodman Jan 2, 2023 @ 3:41pm 
HRE universalis when
Pracinha Dec 3, 2022 @ 8:32am 
@Komnenos how did you managed to make it work properly? I very confused about it.
Addminus  [author] Sep 26, 2022 @ 8:46am 
No, this project has been inactive for a very long time.