Counter-Strike 2

Counter-Strike 2

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VERTICALITY
   
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Game Mode: Classic, Deathmatch
Tags: Map
Tags: Arms Race
File Size
Posted
Updated
863.566 KB
Feb 5, 2017 @ 5:47am
Feb 5, 2017 @ 5:52am
2 Change Notes ( view )

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VERTICALITY

Description
One day I decided I'd make a map that would never be featured in CSGO. I decided I wouldn't worry about visuals past lightning, and that I'd experiement with an extremely vertical map. CTs start very high up, and Ts start at the bottom, and must make their way up to the bombsites that meet mid-way. There are little bridges connecting various areas of the map, but they should only be used as a risk-reward because they are dangerous to use. Is it unbalanced? Probably, yet I found it fun to play on.

A rework of the map, with additional detail (I need practice in detailing) is on its way and feedback would be appreciated for any changes that would make this map more balanced and playable, while still retaining its unique design.
4 Comments
1600 frogs  [author] Sep 1, 2017 @ 4:46pm 
I appreciate the feedback! There's a newer version available called de_mogwai Testing, where I'm updating the map and changing the visuals.
pinkxzy Sep 1, 2017 @ 4:37pm 
This map is so much fun! I love AWPing from CT side! Can you please make this map more balanced and give it textures? I think it has great potential and it is original.
TheMagicMrWaffle Jun 17, 2017 @ 5:37am 
Quick notes:
Love the idea
Grenades seem to be CT sided
Bombsite A is really open
Map overall seems T sided(maybe not)
Also the red walls really decrease visibility.(not too much)
Wonkky Feb 7, 2017 @ 1:59am 
PlUMBUS