Banished
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Colonial Charter: Journey (1.76)
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1.581 GB
23 ENE 2017 a las 5:40 p. m.
2 DIC 2018 a las 4:27 p. m.
2 notas sobre cambios ( ver )

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Colonial Charter: Journey (1.76)

Descripción
Banished Megamod. A complete gameplay expansion. For support, feedback and more mods visit us online at blackliquidsoftware.com

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We are making a New Game, you can find out more about it HERE[blackliquidsoftware.com]

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Installing:
Disable/Delete any previous version of Colonial Charter, enable Colonial Charter Journey in the mod menu.

NEW GAMES ONLY:
CC: Journey does require a new game.

Full Changelog:
To see what's new and changed, visit us online at blackliquidsoftware[blackliquidsoftware.com].

Introduction:
Journey reflects a maturation of development of the Colonial Charter mod for Banished Game. Unlike in previous versions where we overhauled production and resources, with Journey you have more access to new buildings that utilise the existing chains. Many of the existing buildings have been revamped or replaced in entirety.

In CC: Journey you'll have an opportunity to build a truly rustic themed settlement in entirety, or using the new city wall kit and related new buildings you can build your own mini empire. We have added in all new pine tree models to the game as well as some new map types to expand the flavour of Colonial Charter. New start conditions are available that offer a variety of new challenges. We also remastered the forest audio, to allow a more natural, serene atmosphere.

We hope you'll enjoy playing Colonial Charter 1.7 - as usual, it was a lot of hard work involving many hours of creation and testing. Easily our most challenging mod to date. Friends and family were ignored for prolonged periods of "One... More... Turn..." as well as "I think this would look good... what happens if we add this new feature?". We hope to put the same amount of distance between you and your loved ones, for all the right reasons of course! :)


Special Thanks in no particular order to the following people:
Estherhb, Mystitsu, Paeng, Vrayna, Denis de la Rive, Mizana, RedKetchup, Discrepency, OwlChemist, kica, Rageingnonsense, Delver, MrFlopsie, Maal, The Pilgrim, Necora, AzemOcram (any names missed, not on purpose!)

Want to support us to make the best mod(s)?

Help us develop the mod and maintain our website and support by sending us a paypal donation:

Click here to PayPal Donate.[www.paypal.com]


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Other Information:

Mod Compatibility List:
For a rundown of mods that are compatible with Colonial Charter (and how to make them so if not), view Colonial Charter Mod Compatibility.[blackliquidsoftware.com]

Compatibility & Important information:
- We recommend you first get the feel of this mod by using it standalone, as it is so big. However, provided that you know how to use the in game mod load order then this mod is compatible with many mods we tested; even when they show up as 'red' for conflicts - 'red' often just means 'over-ride'

- The example mods have been added in. This includes Leghorns, Lettuce, Fig trees and Apiary. Thank you to ShiningRock Software for these mods. (no, we didn't include those in our list of new things).

- Crash Troubleshooting: Activate the mod and any others you want, then exit the game. Your game should then work properly the next time you play. Visit Black Liquid Software[blackliquidsoftware.com] for full support.

- Directly Replaces or Incorporates: New England Colonial Mod, LotsOfSeeds, Town & Textiles, New Tailor Clothes, Llama Mod, Complete Trade Fix, Tavern Enhancement, Little Chapel, Root Cellar, Watermill, Decorative Items, Creamery, Grain Silo, Balance Apiary, Apiary with Mead/Pumpkin Ale, Specialized Stockpiles, MrFlopsies Bridge.

- Includes same or similar features as: Grass Guardian, AutoPickup, Flatten Terrain Tool, Better Fields, Faster Roads

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Copyright 2019 BlackLiquidTeam (Steam names: ShockPuppet, Kralyerg, Brokenspectre, Gix, SavageBeatings). This item is not authorized for posting on Steam, except under the Steam account named ShockPuppet.

Custom Artwork of His Excellency Governor Nathaniel Alpacington riding upon the intrepid Llama "Wade" copyright by SavageBeatings 2015. Check out his Deviant Art.[savagebeatings.deviantart.com]
Discusiones populares Ver todo (57)
20
11 ENE 2023 a las 8:08 p. m.
Adam and Eve
flodi.mambosa
6
16 ABR 2019 a las 6:19 a. m.
Wool
tattooofhername
1
13 ENE 2024 a las 7:49 p. m.
Achievement not unlocking
lulu_folle
507 comentarios
San 19 ABR a las 12:18 a. m. 
builders don't build any of the new custom buildings from the mod... there's no issue with the vanilla buildings on the same save
PlanetarianToad 1 MAR a las 12:41 a. m. 
doesn't happen to me, most likely it's other mods
Zombie 28 FEB a las 5:15 p. m. 
This mod is dead it causes crashes and impacts graphics
PlanetarianToad 23 DIC 2024 a las 8:20 p. m. 
No, Muskets and Cannons are used for construction material for military decorations or to sell at the trading post.
ChainmailCowboy 23 DIC 2024 a las 9:09 a. m. 
is there any enemy you have to fight off with your muskets and cannons?
DukeDuckman 11 JUN 2024 a las 2:52 p. m. 
I remember playing an older version of this mod a long time ago. After some investigation it was most likely Excellent Adventure 1.0.4
Is there any way I can still access that version? It hold a lot of sentimental value to me
PlanetarianToad 4 JUN 2024 a las 8:55 p. m. 
technically no, but most of the buildings are self explanatory
joeltcrockett 4 JUN 2024 a las 3:49 p. m. 
Is there a Help (Game play for each building)
menu for this MOD?
tubros 30 MAY 2024 a las 8:48 a. m. 
I start a new game without problem and game run fine.
But when I load the save for the first time it will crash do desktop after a couple of mins.
This is the only mod installed.

Can anybody offer advice?
PlanetarianToad 22 MAY 2024 a las 5:11 p. m. 
check your other mods, restart you computer, pray