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Probably a fault of my own.
Not of skill more like, four soilders against 10 advent soilder doesnt give me the best chances of winning.
i noticed most enemies starting in the mid game have ridiculously high will(like around 70+ for grunts, over 90 for higher tier enemies at the same stage), making mind-affecting psi attacks lose even more usability, even with decent to good psi-offense stat
The reinforcements LW2 uses are contained in XComLW_Overhaul.ini