Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

34 ratings
Double-Oh
   
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Modules: Regular Module
File Size
Posted
Updated
3.756 MB
Jan 15, 2017 @ 9:30pm
Jul 30, 2021 @ 12:51pm
26 Change Notes ( view )

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Double-Oh

Description
Who built this?! Some shoddy piece of engineering, this.

Module created by Elias, implemented by Timwi. Sounds by Jr. All Star.

Manual PDF[ktane.timwi.de]
Manual HTML[ktane.timwi.de]
10 Comments
elias5891 Jun 5, 2021 @ 4:03am 
Thanks, Philadelphus. It does get easy when you learn some of the tricks to it, but there's the Cursed variant (also here on the workshop) that makes it tougher, if you find this one gets too easy.
Philadelphus Jun 4, 2021 @ 11:38pm 
This is one of the more fun modded modules I've tried (and that's in the dozens). It's got just the right combination of things to be fun.
Czechoslovakia The Pencil King Apr 20, 2021 @ 5:51pm 
I think making a "refurbished" or "brand new" version of the module would be interesting, with everything the manual says working properly.
JoshyTheSobble Jul 19, 2018 @ 8:17am 
The new sounds are amazing to this, love it so much!
elias5891 Sep 15, 2017 @ 3:04pm 
Ah, but the buzz sound is supposed to be the main strike sound. The idea is that it is trying to strike you, but the glitchiness is preventing it.
Ace Of Arrows Sep 15, 2017 @ 11:03am 
Could you possibly make it so the buzz sound *isn't* the bomb's main strike sound? Every time I hear it, I think we're getting strikes.
tarball Jul 11, 2017 @ 2:38pm 
Can you make a New Double Oh module?:steamhappy:
VinWij Apr 8, 2017 @ 12:02pm 
Looks pretty cool! Next time I have a Keep Talking Party coming up, I'll try this one for sure.
Timwi  [author] Jan 17, 2017 @ 9:56am 
@Laplace DoubleOhModule.
Laplace Jan 16, 2017 @ 4:37pm 
What's the mod name for use in missions?