Medieval Engineers

Medieval Engineers

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[Community Mod] Realm Of Mistvalin Core
   
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Type: Mod
File Size
Posted
Updated
48.698 MB
Jan 7, 2017 @ 8:37pm
Oct 22, 2017 @ 12:40pm
182 Change Notes ( view )

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[Community Mod] Realm Of Mistvalin Core

In 2 collections by Coggernaut
SFMTHFG: Mod Collection!
33 items
Realm Of Mistvalin Total Conversion Collection
2 items
Description
The Realm Of Mistvalin (RoM) is a community made* mod and the first sandbox MMORPG in Medieval Engineers. This mod comes with a multiplayer server you can join. http://steamcommunity.com/groups/RoMOfficial# If you'ed like to contribute to the RoM Project, visit the discord! RoM is a community made mod, and everyone is welcomed to help out if they want :)

Here is the RoM Discord: https://discord.gg/rerwGYe

-------------------------------------------------- Sub-Mod Support ---------------------------------------------------

RoM was designed to be sub-mod friendly. We encourage people to create sub-mods for RoM and create their own experiences. New Maps, Patchs, Weapons, Professions, Anything!

RoM Core provides the base assets for new materials, research, weapons, professions, and even role-play assets like doors and windows that can be operated by anyone on claimed land. A built-in line of assets to create NPC cities that loosely follow the lore of the Realm of Mistvalin.

Can I run RoM on my single player/private server?
Yes, but RoM was intended to be run on the Official RoM Server, so their may be errors that occur. For example, RoM Core is designed to run on a 24/7 online server. So if you run a private game that is not up 24/7, you'll need to write a sub-mod patch to fix issues for your session.


Can I run RoM Core on my server?:
RoM Core can work on Vanilla worlds, but RoM was intended to be experienced on RoM's official map and server. Though, you can always make your own world file to run on your server. Errors may occur, so you'll want to create a patch to make your sub-mod work on your server.

Got questions about sub-modding? Visit our discord here: https://discord.gg/WTjFp8W


-------------------------------------------------- Character Needs ----------------------------------------------------

This mod dramaticly improves gameplay by adding new character needs and states. You will need to manage your character's Health, Stamina, Food, Thirst. Additionally, you'll have to manage Poison from some foods, Intoxication from alcohol, and your character's Mood. Your character's mood is impacted by doing too much work in one sitting. Things like alcohol can keep you content over time while working, but more high-tier foods will make you happier instantly.

Your character should feel like a real person that you are caring for.

Current Stats:

- Health, the Health stat in RoM has been a little reworked. It has been raised to 1000, and all weapons and been scaled up to make a more reasonable combat. No longer will you simply die in 2-3 shots. You will now have to fight your opponent in a skilled combat style. Utalising potions and different weapons to get the upper edge over your opponent.

- Stamina, the Stamina stat works a little different in RoM. Stamina is mostly used for blocking, running, and combat. Therefor, the Stamina stat has been reworked to allow for a longer distance of running. While the recharge will be significantly longer, it takes significantly longer for it to be lowered. Various potions and effect stats will allow stamina to replenish faster.

Vigor, the vigor stat represents your character's health. As you eat healthy foods, sprint, perform combat, etc, your character's vigor will increase. Though unhealthy foods, death, and other factors will decrease vigor. As vigor is increased, it can raise your stamina's capacity to 200% vanilla's default stamina. If vigor is lowered, it can be reduced and stamina will be 50% Vanilla's default stamina.

- Hunger, the Hunger mechanic works like Thirst. You'll want to eat enough food so your character does not starve. If Hunger reaches 0, your character will begin dieing.

- Thirst, the Thirst mechanic works like Hunger. You'll need to either bring water for your long trips, or eat plenty of berries you find in the forest. Like Hunger, you'll begin dieing if your thirst reaches 0.

- Mood, the Mood stat is how your character is feeling. If you overwork your character with labour (woodcutting, mining, building, farming) your character's mood will decrease. Low mood will cause unhappiness, which decreases labor efficiency. High mood will cause a boost in labor efficiency. An easy way to raise your character's mood is food. Remember, a better chef will produce food that makes your character much happier!

- Fury, the Fury mechanic was added into the game, but is still a WIP. The idea is that basic attacks against NPC's and players will generate "Fury" which is used for a secondary "special" attack. This secondary attack is stronger then the primary, and has special effects.

- Poison

- Alcohol



--------------------------------------- Character Races (Lore) --------------------------------------


The Kharidians, nomadic merchants who have championed The Kharidian Steppes.

The Dwarves, a hearty mountain dwelling bunch who resign in The Dwarven Highlands.

The Nordens, trained hunters and knights who roam the Norden Plains.

The Elves, a reclusive bastion of warriors who vigilintly protect magical forests of The Elven Grove.


-------------------------------------------------- Info -----------------------------------------------------

<!-- Important --!>

How to install the mod:

Step 1) Subscribe (and like/favorite) The RoM Map mod and The RoM Base mod (This Mod).

Step 2) Load a new empty world session, select the map mod as the map to be the map, for the world.

Step 3) Launch the world after selecting the Map Mod. (Do Not Activate RoM Base Mod Yet.)

Step 4) Save + Exit the game, adjust the settings of the world. NOW Activate the RoM Base Mod. And be in CREATIVE mod. You'll need to fly to the map area.

Step 5) Launch the world, you'll see it working. Though the world may be completely flat. If so you'll want to fly or fast travel to the modded part of the map. Make sure you place down a bed or some spawn. (The mod was intended for the server, and the server had a pre-made spawn point that everyone spawned to.)

Step 6) Now load the world in survival and enjoy :)

(Unfortunately all M.E. map mods function like this, where you need to load things twice. It's because multiple mods may have a world generating file, which could cause crashing upon creating the world.)

------------------------------------------------------------------------------------------------------------------------------

This is our Mod Team page: http://steamcommunity.com/groups/SFMTHFG

This is our Realm Of Mistvalin server/game page http://steamcommunity.com/groups/RoMOfficial

This is the RoM Wiki: http://realm-of-mistvalin.wikia.com/wiki/Realm_of_Mistvalin_Wiki

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REPORT BUGS HERE: http://steamcommunity.com/groups/RoMOfficial/discussions/1/
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Popular Discussions View All (1)
2
Jun 5, 2017 @ 4:19pm
Bugs
Coggernaut
263 Comments
Coggernaut  [author] May 25, 2022 @ 5:24am 
Check out RoM Alpha Scenario, I've fleshed out several biomes and would like to have some testers give me feedback:
https://discord.gg/TtTJNrz

https://steamcommunity.com/workshop/filedetails/?id=1876258435
Coggernaut  [author] May 11, 2022 @ 9:25am 
More Updates on RoM Alpha page
Skallabjorn Apr 29, 2022 @ 3:05pm 
Epic
Coggernaut  [author] Apr 29, 2022 @ 12:41pm 
I have updated the Rom Alpha map and added the Norden Forest. I'll be populating the rest of the map in the coming weeks:

https://steamcommunity.com/sharedfiles/filedetails/?id=1157200940
'Dr' Domy Mar 13, 2021 @ 9:53am 
Thanks alot mate, saving these mods for later use
'Dr' Domy Mar 13, 2021 @ 9:49am 
d'ya have a name or a link? :)
Coggernaut  [author] Mar 13, 2021 @ 9:41am 
@Domyras

there is a working alpha version on the workshop, not as full of content though... but I believe you can use the "core" version with the vanilla map (though you may be missing some resources)
'Dr' Domy Mar 13, 2021 @ 7:55am 
"ohman this sounds AMAZING! i can't wait to..."
*mod is dead*
"oh... story of my life."
Coggernaut  [author] Nov 3, 2020 @ 9:12pm 
Nein, mod ist tot :(

Updated Alpha Version:
https://steamcommunity.com/workshop/filedetails/?id=1876258435