RimWorld

RimWorld

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The Colonists
   
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Jan 1, 2017 @ 6:54pm
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The Colonists

In 1 collection by Karaboo
RimWorld Scenarios
3 items
Description
Sol has become full so the government wants to take on more worlds. you and four others have been selected to set up a colony on a rimworld in a fairly unexplored systum you think your ready for what awaits your not, but your human so you may survive.

After you leave the colony ship it gets attacked... you don't know if they made it.

Your faction will be New Arrivals.
Start with 5 people.
Your people will be between 18 and 30 years old.
Player starting characters have a 75% chance to start with trait: Optimist
Player starting characters have a 25% chance to start with cryptosleep sickness.
Start with research: Hospital bed
Start with research: Gun turrets

Incident created:
-Trader caravan arrival
-Wanderer join
-Ship chunk drop

Incidents disabled:
-Volcanic winter
-Toxic fallout

Start with:
-Husky x2
-Wood x200
-Steel x175
-Survival rifle x2
-Pistol x2
-Plasteel shiv
-Simple meal x25
-Pemmican x50
-Snowman

Map is scattered with:
-Steel x379
-AI persona core