Total War: WARHAMMER

Total War: WARHAMMER

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Items (56)
Better AI Recruitment and Army Composition
Created by Azraiyel
Subscribe and see AI reduce its dependency on missile and artillery troops and focus on recruiting more melee infantry and cavalry units, for better and more close combat battles. What does it do? - AI recruits more melee units - AI recruits much less arti...
Better Camera Mod
Created by kam2150
Hello, This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Pess "N" in order to zoom without unit disappearing. Press Alt ...
Building Progression Icons
Created by Spartan VI
Building Progression Icons Building icons now reflect their building chain's upgrade progression. In vanilla, the building icons were repeated for every building in a particular chain; no longer! Mod Features: Building icons now reflect building upgrade pr...
Chaos please WAIT! - Delay for Chaos Invasion
Created by sebseb
Vanilla trigger for the chaos invasion: Mid Game event imperium = 4 Turn 80 - ifplayer is not at the required imperium Late Game event imperium = 7 Turn 130 - ifplayer is not at the required imperium --------------------------------------------------- Modd...
Conquer Anywhere & Confederations
Created by Dresden
This mod allows any non-chaos/beastmen faction to conquer any settlement on the map. It also allows factions who normally can't confederate to do so (but still only with factions of the same subculture). Wood elves are left as they are in vanilla (wood elf...
DeStark's High Magic & Archmage
Created by DeStark
New Lore of Magic: High Magic ( Qhaysh ) New Hero for All Factions: Mysterious Archmage This Is an end game legendary hero with a 9000 price and 4000/Turn upkeep cost, trust me, he is worthy of every penny, also you can only have a maximum of 1 unit. This ...
Economy & Income (Including Chaos)
Greetings, when I first played, I found Warhammer's economy to be lacking, so I sought to rectify that. NOTIFICATION: When both games are merged and updated, I'll update this mod to include all the new races as well as other modifications. What You Can Exp...
Elves accuracy buff
Created by Bart
This mod is simple buff for elves accuraccy. Check the gallery for comparison. Dispersion of arrows is clearly visible. Deepwood Scouts (Swiftshiver Shards) get range buff to 160. MOD UPDATE 20.12.2016 Recent CA buff for Elves made range buff obsolete so i...
Extra Lord Levels
Created by Ash
-Makes the max lord level 45 (from 30), and increases the skill points per level to 3 -increases the skill points per level for heroes to 2 -Best used with my New Lord Skills mod ...
Extra Winds of Magic
Created by Ash
Makes the max Winds of Magic 45 (from 30) and doubles the Winds available in the reserve pool. Now you can cast twice as many spells per battle. Warning this also applies to your enemies....
Forest wolves for Wood Elves
Created by melt_913
Simple Unit mod for the Wood Elves. Should work with most mods, I use alot and have no problems with them, but I do not use the Radious Mods so im not sure on those. Gives WE a early game flanker besides the one Wild Rider unit. They can be recruited from ...
Glory Mod: Wood Elves
Created by Harambe2016
Images are not accurate, see in game for some redesigns/stat changes. Also this mod will get a massive update once the new warhammer comes out and I have more textures & animations for elves to work with. UNIT LIST -----------------------------------------...
High Elves: Phoenix Guard for Wood Elf armies[Discontinued]
Created by Karl Hunt
When their lord orders them to war, the Phoenix Guard are grim and resolute, clad in ornate armor, and armed with tall ceremonial halberds that can cleave a foe from top to tail in a single well-aimed blow. While their stony quiet is unnerving, the aura of...
High Elves: Sword Masters of Hoeth for Wood Elf armies[Discontinued]
Created by Karl Hunt
The Swordmasters of Hoeth are exemplars of the Elven martial arts. Each has studied warfare and personal combat for decades, or even centuries. It is even said that highest masters of the order can slay a foe with but a touch, or kill with a single precise...
Home Region Movement - Larger Bonus
Created by Dresden
This is a version of the Home Region Movement Bonus mod that increases movement of armies in their home regions. This version increases that movement by 25%. Save game compatible. In current campaigns, you will have to end turn once for it to take effect. ...
Improved Loading Screen Artwork!
Created by Nitz
https://i.imgur.com/AWAzFS3.png NEW ARTWORK ADDED! This mod replaces the old art that is shown during loading screens with more fitting key art from the Total War: Warhammer series. https://i.imgur.com/wlYN754.png This mod changes: +New Official Key Art fo...
Less population surplus needed - Tier 4 Minor Settlements Addon
Created by Agarast
What does it do? This mod simply decrease the surplus needed for the tier 4 minor settlements building from 4 surplus to 3. Tier 4 Minor Settlements Mod REQUIRED : http://steamcommunity.com/sharedfiles/filedetails/?id=700071210 Compatible with my main mod,...
Maximum Level 60 for Generals
Created by Jack Corban|♠|
This mod aims to make your Generals truly powerful individuals by raising the maximum level they can achieve from 30 to 60. The original aim was to limit this to the Legendary Lords alone, yet i have not found a way to do so separately from the rest of the...
More Amber when taking settlements
Created by Bladeuk
As much as I like the idea behind Amber, I feel it's a bit too restrictive, so I created this mod. It changes the amount of amber you recieve when taking settlements (although it doesn't change the descriptions) to the following: Minor settlements increase...
More Building Slots - Major Capitals
Created by Zingertits
More Building Slots - Special Cities Mod http://i63.tinypic.com/2cdvju8.jpg Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewa...
No Aggressive AI Agents!
Created by Gejnor
Update (2017-08-11): Updated for Norsca! Update (2016-12-09): The mod has been updated for the latest DLC Realm of the Wood Elves! A replacement for the now non-functioning "No Agressive Agent (easy ver.)" by Kanasar. ( http://steamcommunity.com/sharedfile...
No Great Power
Created by MINOS
This Mod removes the Great Power Penalty in Diplomacy for Everyone. ------------------------------------------------------------------------------------------ Great Power is bound to Regions and not to Technology and Buildings anymore, but they messed it u...
No More Laser Arrows
Created by Nimue
Removes the various trails from Wood Elf arrows. Impacts are still colourful, so you got an idea of whom your units are shooting at. Also removes the silly glow effects of the arrows....
00 No Public Order Penalties from Difficulty
Created by MINOS
This Mod removes the Public Order Penalties for the Player on higher Difficulties. -------------------------------------------------------------------------------------------------------------------------- Compatible with my other Mod "No Public Order Chea...
Proper Combat Mod
Created by kam2150
Hello, While I do enjoy new TW release, the battles were not what I imagined. After having 2v2 battle with 80 squads that lasted 7.5 minute I thought I need to do something about it. This is how proper combat mod was born. What does it do? In general it sl...
Stronger wood elves archers + javelin mass fix
Created by Ulrik H.D
UPDATE: CA are releasing a hotfix which should balance out the wood elf archers (something they are much better than me at obviously). As the purpose of the mod was to "balance" out the WE archers and make them stronger, which is something CA now are doing...
Stupidly OP Orion
Created by Ulrik H.D
Made by request Stat changes can been seen on the image. All mods in the Stupidly OP series *should* now be compatible with Radious, Steel faith and similar overhaul mods. Stupidly OP series Lords All in one http://steamcommunity.com/sharedfiles/filedetail...
Sword Guard - Medium Wood Elve Infantry
Created by BEEF
My first Warhammer mods adds a cheap sword n shield infantry to the Wood Elve roster (and Argwylon). Recruiting Costs: 350 gold + 80 gold upkeep (recruited in the wood elve melee building where you also get the eternal guard) See the last screenshot for st...
Tier 4 Minor Settlements
Created by Mazz
Get the TW2 version here: http://steamcommunity.com/sharedfiles/filedetails/?id=1165096283 Adds tier 4 minor settlements to all factions besides hordes, and to the WE mini-campaign. Does not touch Wood Elf outposts in the main campaign since I feel that wo...
UI Unit Markers
Created by Caligula
This mod aims to make the little UI markers underneath units a bit more visible, as the vanilla UI markers are practically invisible on some terrains. The mod was tested on a 1920x1080 monitor. This mod is included in Radious' Overhaul. Therefore, do not e...
Ultimate Minor Settlements pack for Grand Campaign (42 Maps)
Created by AnonymousCheese
A compilation of all 42 of my maps, along with Grand Campaign support. This mod replaces all the minor settlement battles for Empire, Bretonnia, Vampire Counts, Wood Elves, Dwarves and Greenskins with maps that let you fight within the settlement. I'VE GOT...
Unit Formations
Created by Crynsos
Last Updated on the 09th May 2017 Now with 3 new Formations and better balance! Check the Patch Notes for more Details - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Ever wondered why there were no formations available for any units, d...
Unlimited ammo
Created by VoidWolf
Gives a very large amount of ammo to those units that use it. Not 100% unlimited but more then you could use in a battle. IMPORTANT: Should now be compatablie with other mods now. Other Mods By Me: No Morale Mod http://steamcommunity.com/sharedfiles/filede...
Valuable Veterans
Created by Bladeuk
The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that. It adds a significant morale (leadership) boost for Veterans and makes ...
Varied Trees
Created by creme_de_la_bear
NOTE: I consider this mod feature complete MOD NEWS: ported to wh2 along with my other mods. https://steamcommunity.com/sharedfiles/filedetails/?id=1182055661 Hey lads, I got the new wood elf expansion and absolutely love how the Dryads and Treeman models ...
Wood Elves Sword Eternal Guards
Created by Stormkirk
I love swords and I was disapointed to see Eternal Guard without swords. So i created them. If you're like me subscribe and have fun...
Wood Elves Higher-Tier Major Settlements
Created by BAGHolder
This mod does the following: 1. All provincial capitals (excluding norsa regions) has its outpost level increased to tier 3, supporting 3 buildings (from 1), better wood elves garrison (5-6-8 units and better quality), and local gdp increase (50-60-80). 2....
Wood Elves Unit Variations
Created by Levi
Hi everyone! Feel free to scroll to the bottom if you just want to see what the pack contains :) Alright, Been running into a ton of road blocks lately with modding since the new DLC BUT I wanted to get this out to you all before Christmas. A lot of posts ...
Wood elves.pack
Created by Ghildo
this is an expansion roster pack for all wood elven factions, is balanced for vanillia every tips is well accepted ...
[JP] Wood Elves - Additional Units
Created by JP
Mod Version: 1.5 (16/07/2017) Note: This mod will work with SFO but will be extremely underpowered compared to SFO units " Glade Guard " - These guys were the backbone of the army or pretty much the normal soldiers while the Eternal Guards were the "medico...
10 Building Slots - All Province Capitals
Created by Zingertits
10 Building Slots - All Province Capitals Mod http://i63.tinypic.com/2cdvju8.jpg Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special...
GCCM Main [Updated for Norsca patch]
Created by Zoidberg
Map making competition The 28 of September marks the release of Total War Warhammer 2 and with it the addition of 4 new races, which we are super hyped about. We're really looking forward to working with all the new assets to create new custom settlement m...
GCCM: Bretonnia Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-08-11 Added Kislev Fort by Maruka & Zoidberg, and Brass Keep by Rood_boi. Also updated for Norsca patch. Update 2017-07-14 Added Parravon by Kazad. Update 19-06-2017 Updated Carcassonne, working ...
GCCM: Dwarf Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-07-31 Added Zhufbar by Zoidberg, Frodo45127 & Maruka; and Karag Dromar by Zoidberg & Frodo45127. Update 2017-06-17 Added Karak Izor by Kazad! Update 2017-06-07 Added Karak Ungor, and Dwarf Port b...
GCCM: Empire Settlements
Created by Maruka
You can now support the GCCM project on Patreon! 2017-09-07 Added Fort Ostrosk by Maruka. 2017-08-30 Added Marienburg by Blacksand443! Update 2017-06-11 Added Kislev Fort by Maruka & Zoidberg, and Brass Keep by Rood_boi. Also updated for Norsca patch. Upda...
GCCM: Greenskin Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-07-22 Added Galbaraz by Kazad! Update 2017-06-23 Added Karak Kadrin (Greenskin) by Maruka, and Badlands Warcamp by Kazad. Update 2017-06-06 Added Greenskin Port by Kazad. Settlement pack This pac...
GCCM: Norsca Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-08-10 Updated for Norsca patch. Update 2017-06-06 Added the Tower of Khrakk by Kazad! Settlement pack This pack contains the following Norscan settlements, for use in the Grand Campaign Custom Ma...
GCCM: Optional Tweaks
Created by Frodo45127
The mod This mod contains tweaks for the GCCM mod that, due to their nature, can interfere with other mods, like overhauls. That's why they are not included in the main pack. The reason for every tweak is included below. The tweaks this mod contains are: A...
GCCM: Rivers
Created by Zoidberg
Updated version 12.08.17 Updated version 05.08.17 The River pack has been updated, thanks to everyone reporting blank maps - we hope its all been fix now! Two additional maps have been add for this update! Thanks again! Artois Crossing by Pregeaux The Rive...
Minor Settlement Wall Submod
Created by Geochime77
UPDATED FOR BRETONNIA PATCH ------------------------------------------------------------------------------------------------------------------------------ This mod add walls to end tier minor settlements, major wood elf outposts and special wood elf outpos...
Dryrain's More Dust mod
Created by hooveric
Summary ○ More Dust Setting and Compatibility ○ The images were affected by Reshade 3.0 and other mods. preset. Suggetion and Bug Report ○ Unfortunately I'm not good at english. If you keep the grammar, it helps me understand the words. ○ I'll look into ev...
Regiments of Renown!
Created by jdharrow
CURRENTLY BEING UPDATED FOR NEW PATCH! All of the new Regiments of Renown units have: - Full Functionality in Campaign & Custom Battle - Unique stats or abilities that allow for varied lines of play, both in Custom Battle & Campaign - Custom Unit-card Artw...
RoR's (Vanilla) - Gain XP
Created by jdharrow
UPDATED FOR BRETONNIA PATCH! 2.27.17 This mod has 2 simple features! 1. Allows all the vanilla Regiments of Renown to gain XP, instead of being set to Rank 9. 2. Added a UI bullet-point to the Regiments of Renown called "Unit of Renown". I find it helps ma...
Starting Traits Remastered
Created by Frosty
This mod replaces all lame starting traits such as phlegmatic or sanguine. Who cares about +5% campaign line of sight? In their place are new traits that that adds more variation, challenge and fun to the campaign experience. http://i.imgur.com/DS5UR2U.png...
Tower Range Nerf
READ THIS FIRST: Because I no longer have disk space to reinstall Total Warhammer, I will not be updating the mod. However, you can recreate this mod easily with a handy tool named Pack File Manager. You can get this here: https://sourceforge.net/projects/...
Wizard Levels mod
Created by Sun-Nuada
Guess we all agree that magic in the game isn't perfect, but there's something wrong with casters too. They miss a very important mechanics from tabletop, without which you can't for sure tell the difference between legendary lord and hero caster. I speak ...