Total War: ATTILA

Total War: ATTILA

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Description
These mods are not mine. These are just some great mods I would say are my favorites. :)

REQUIRES:

http://www.moddb.com/mods/doomon-15s-attila-tw-battlemaps/addons/required-rii-building-models-for-maps
Items (22)
Forest in GAUL
Created by *Marcus Valerius*
VERSION V1 ------------------------------------------------------------------------------------- A forest with a river and hills open spaces and a small fort "1vs1 only" NOT FINAL ------------------------- - fort and towers are now only for show still need...
Roman Marching Camp
Created by *Marcus Valerius*
Map type: 2vs2 Landbattle ---------------------------- Description: Roman fort near a barbarian town in a forest somewhere in gaul. VERSION: V1f. Update:v1f -------------- units are now able to fire from walls AI now really defend's the fort Update:v1e ---...
Small Barbarian Town
Created by *Marcus Valerius*
VERSION V 1.1 ---------------- Small settlement in the making with a 2 crossing river and hills. UPDATE ----------- Added - a Bridge Added - more rock formations Added - more foliage Added - different background Added - more FX effects Redone - some ground...
Nile Valley
Created by *Marcus Valerius*
Map type: 3vs3 land battle ---------------------------- VERSION: v1c Description: A desert map with 4 water crossings a temple hill and smaller hills. It's fun to attack but even more fun defending the temple hill UPDATE'S V1a - added more foliage - change...
The Battle of Angincourt
Created by *Marcus Valerius*
Map Type: 1vs2 landbattle ---------------------------- Description: As the English army marched north, it was dogged by a French force intent on bringing Henry to battle. The French were able to slip ahead of Henry and block his path to the sea at Agincour...
Castle Hill
Created by *Marcus Valerius*
Map type: 2vs3 Siege ---------------------------- Description: Medieval style hill castle with a small town. I finally got the walls fully working and you can now deploy units on the walls and get them off.. only i have not made the wall bastion fully work...
Goodrich Castle
Created by *Marcus Valerius*
VERSION V1c ----------------- DESCRIPTION: 3vs3 land battle, A castle in the middle with the front gate destroyed on one side you got a small village and the other side you got a graveyard with church with 3 different deploy locations for both sides you ca...
Doomon15, Thermopylae
Created by Doomon15
Thermopylae 1.0 Yet another Land map of mine I decided to make, Thermopylae is the land battle thats famous for the brave 300 battle that sits next to the Gulf of Malis. Battle in this brutal land that thousands have fought upon and defend against hordes u...
Doomon15, Germainia Valley River Basin
Created by Doomon15
Germainia Valley River Basin 1.0 This map is a custom land battle set in a valley river basin with a Germanic setting with some barbarian villages and ruins. This map is quite expansive and offers a main river that eventually splits into its tributionaries...
Doomon15, Barbarian Hillfort
Created by Doomon15
Barbarian Hillfort 1.0 This map represents a Hillfort Design similar to those used by barbaric tribes and features dual entrence ways up the hill into the fort and 2 capture points in the middle of the fort to capture. 2 entry ways need to be defended by y...
Doomon15, Lustrum Marsh
Created by Doomon15
Lustrum Marsh 1.0 This map is a custom land battle map featuring a forest infested Germanic landscape with a huge marsh in the middle.This landscape allows brutal ambusing from almost anwhere so one must be aware were to go on this map and scout every corn...
Doomon15, Manssur
Created by Doomon15
Manssur 1.1 This map is a custom city Sassanid map which means it’s not a real city but of course I try to keep the authenticity and designing it just as well as one. This cities special features include having a hybrid attribute to it having an outer and ...
Syracuse
Created by Quintus
Syracusa, Sicily. A little mix between Greek and roman architecture... there are not too many avenues to take to the flag, the city is really tight... but there are at least 2 paths into the city. The AI siege and street nodes now work and the AI were able...
Marseilles
Created by Quintus
Work in progress. 95% of the walls do work. The far end of the curtain wall unfortunately wont allow units on it and I cant figure out why. It is on the far end of the map though and might not get much traffic. From the AI I wouldnt expect them to attack f...
Roman Field Fort
Created by Quintus
The wall is now fully garrisonable... unless I missed a spot to smooth. Roman field fortress. At least my impression of one. It is definitely not complete and I plan to add a lot more. The walls are garrisonable and the gates work. There is no capture poin...
Castrum ad Confluentus
Created by Quintus
Based upon the Roman fortress at the modern day city of Koblenz, Germany. I found very few sources for how the fortress looked during the Roman occupation so this is based upon my imagination. The capture Point is in the center of the fortress and should b...
Doomon15, Checkpoint Vicentum
Created by Doomon15
Checkpoint Vicentum 1.0 This map is a land battle map with a new concept I made with an abandoned Castrum fort in the middle of the map to battle control over. This map has 2 points in the middle inside the fort, 1 on and left side and 1 on the right side ...
Vercovicium
Created by Quintus
vercovicium.pack Loosely based upon the roman milecastle turned fort Vercovicium. Built in stone around 124 CE. A small bug do not add wall onagers. They appear underground and I couldnt figure out how to make them work on the bastions. The original concep...
Genova
Created by Quintus
My interpretation of the city of Genua between the 1st and 4th centuries. But this in all honesty could be any coastal city or any generic one. Questions feel free and Ill answer them. It is a land battle, unwalled Town with a walled capture Point on a hil...
Arles ( reissued updated layout)
Created by Quintus
Reissuing the map because I changed the whole layout and added walls. Most of the walls are accessible and towers and ladders connect. Those parts that are not I am working on it. Report any bugs. 4x4 siege map....
Toledo
Created by Quintus
Recreation of the Roman city of Toledo, Spain circa 3rd, 4th century. The city is between a curving river with 3 bridges and a ford....
Tortosa
Created by Quintus
The city of Tortosa spain. The flag is located on a highpoint overlooking the river. Only a BETA so far... still working on the map. Open to suggestions and advice. As everyone should be aware the high stone walls are still buggy. I can place zones and uni...