Cities: Skylines

Cities: Skylines

68 ratings
8 Way Highway Interchange
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Assets: Intersection
File Size
Posted
1.029 MB
Dec 8, 2016 @ 11:46am
1 Change Note ( view )

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8 Way Highway Interchange

Description
This is my new masterpiece.
Place this Interchange in the middlel of your map and you`re basically done with the highway traffic (maybe add an outer ring at ~250k pop)
The centre is stacked in 4 layers and consists of a double diamond interchange.

You can either use Network Extensions Project or Network Extensions 2, but i recommend the second one because this mod will get updated.is still maintained
Price: ~324,000
Upkeep: ~3800/week

Have a nice Day :)
FightBiscuit
25 Comments
FightBiscuit  [author] Jun 10, 2021 @ 7:13am 
Do you have the necessary roads in Network Extensions 2 enabled?
Geogrick Jun 10, 2021 @ 12:20am 
Help! The loading screen mod displays: Rural Highway missing, Rural Highway Elevated missing, Five-Lane Highway missing, then 8 Way highway Interchange failed.
RichAntDav Oct 5, 2020 @ 3:02am 
No probs,
and thanks for giving me something worth testing :-)
FightBiscuit  [author] Oct 5, 2020 @ 2:19am 
Thank you for the extensive testing!
RichAntDav Oct 3, 2020 @ 2:55pm 
Really good interchange, just as an FYI, I used this intersection is a recent video I made comparing the traffic flow on a bunch of 8-way intersections. I don't think I can add a link here, it would look like spam, but if you click my profile and my videos you should be able to see it.
Anyway, nice work.
izzy Mar 9, 2019 @ 8:27am 
looks great.
:csgohelmet:
Lucifer69 Mar 2, 2019 @ 9:05pm 
For when you want to merge all of your networks and confuse the piss out of the sims and yourself at the same time. 10/ 10
gay monkey richard nixon Sep 19, 2018 @ 12:12am 
Beautiful
Zolli Feb 12, 2018 @ 10:47pm 
Man, if I would seen nothing else in the game, just this asset, already worth playing CS! Speechless! I have had hard times putting together a T4! How many hours did you work on this?
MaestroII Oct 29, 2017 @ 4:54pm 
You can simply lost here!:steammocking: