The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

43,625 ratings
SkyUI
 
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Category: Gameplay, UI, Utilities
File Size
Posted
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1.601 MB
Feb 8, 2012 @ 8:51am
Aug 21, 2015 @ 7:34am
11 Change Notes ( view )

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Description
Elegant, PC-friendly UI mod for Skyrim with many advanced features. All improvements seamlessly integrate with the style of the original interface. Version 5 includes better crafting, enchanting, alchemy and smithing menus and several other enhancements.


  • Convenient inventory management with a feature-rich panel that supports full-text search, sorting and extended data columns and replaces Skyrim's basic item lists.
  • Version 5 extends this to all menus, including crafting, enchanting, alchemy and smithing.
  • A powerful, categorized favorites menu that still keeps true to the original idea of a fast, non-intrusive way to access your essential items. Eight customizable hotkey groups allow to explore playstyles that were way too tedious before.
  • The Mod Configuration Menu (MCM) to support user-friendly in-game customization. It's not just used by SkyUI, but by hundreds of other mods as well.
  • Full-text search and highlighting of discovered locations on the map.
  • Active effects are displayed directly in the HUD, instead of having to constantly open the magic menu. Highly customizable.
  • Gamepad support, and intuitive and efficient keyboard navigation.
  • Multi-language support for English, French, German, Italian, Spanish, Russian, Polish, Czech and Japanese.

For a complete list, see the Features Overview.


  1. Download and install the Skyrim Script Extender (SKSE).[skse.silverlock.org]
    Required SKSE version is 1.7.3 or newer.

  2. Subscribe to SkyUI.

  3. Start the game and wait for the launcher to download SkyUI.




T3T, for creating the initial icon set that was used in earlier versions.
ianpatt, for his continued support of SKSE.
Kratos, for helping to get the project off ground when we started.
Verteiron, for prototyping the Papyrus script for the favorites menu.
behippo and PurpleLunchBox, for their SKSE contributions.
Gibbed, for prototyping the inventory data extension and container categorization.
GreatClone, for his set of category icons that was used in earlier versions.
MisterPete, for coming up with a scheme for improved column sorting.
Gopher, for helping with the NMM installer and promoting SkyUI on his YouTube channel.
Indie, for creating our first trailer.
Lojack, for improving integration with Wyre Bash.
Ismelda, for providing config values for very high resolutions used with multi-monitor setups.
Wakeupbrandon, for inspiring the development of this mod with his mockups.
Pelinor, for inspiring the development of MCM and allowing us to use his logo.
cdcooley, for going out of his way to answer user questions on the Nexus sites.
Thanks to all testers and users who provided feedback. You helped us a great deal with improving the quality of this mod. Also thanks to everyone who helped with the translations.
Popular Discussions View All (127)
139
Jun 20 @ 2:49pm
SkyUI is not working since Paid Mods/Mod Size Limit Update
Stry8993
1
Jul 21 @ 12:17pm
Group use not working
namyag
9
Jan 13 @ 11:05pm
Certain mods not showing up in the MCM
Lightning Blaze
< >
6,677 Comments
Rubliko 1 hour ago 
It annoys me how many mods require you to use this for the mod menu, yet you cant turn off the new UI in the menu itself. I dont see why I should be forced to use it when this mod itself adds options to turn off certain aspects of a mod..
Elliot Jul 20 @ 10:40am 
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THE PYRO Jul 15 @ 2:37pm 
Hi, I just started using this mod and it certainly is amazing, I love how you've made the enchantment and alchemy menus. But even though I like it a lot it's a shame how given the fact that the smithing menu was one of the few that Skyrim had originaly organized this mod just mashes it all up without separating it in material categories. I know this mod has been finished since a long time ago but if there is some way to have the smithing menu separated in material categories just like the vanilla it would be really awesome. Thanks for the mod and your attention.
THE PYRO Jul 15 @ 2:37pm 
Hi, I just started using this mod and it certainly is amazing, I love how you've made the enchantment and alchemy menus. But even though I like it a lot it's a shame how given the fact that the smithing menu was one of the few that Skyrim had originaly organized this mod just mashes it all up without separating it in material categories. I know this mod has been finished since a long time ago but if there is some way to have the smithing menu separated in material categories just like the vanilla it would be really awesome. Thanks for the mod and your attention.
THE PYRO Jul 15 @ 2:37pm 
Hi, I just started using this mod and it certainly is amazing, I love how you've made the enchantment and alchemy menus. But even though I like it a lot it's a shame how given the fact that the smithing menu was one of the few that Skyrim had originaly organized this mod just mashes it all up without separating it in material categories. I know this mod has been finished since a long time ago but if there is some way to have the smithing menu separated in material categories just like the vanilla it would be really awesome. Thanks for the mod and your attention.
THE PYRO Jul 15 @ 2:37pm 
Hi, I just started using this mod and it certainly is amazing, I love how you've made the enchantment and alchemy menus. But even though I like it a lot it's a shame how given the fact that the smithing menu was one of the few that Skyrim had originaly organized this mod just mashes it all up without separating it in material categories. I know this mod has been finished since a long time ago but if there is some way to have the smithing menu separated in material categories just like the vanilla it would be really awesome. Thanks for the mod and your attention.
THE PYRO Jul 15 @ 2:37pm 
Hi, I just started using this mod and it certainly is amazing, I love how you've made the enchantment and alchemy menus. But even though I like it a lot it's a shame how given the fact that the smithing menu was one of the few that Skyrim had originaly organized this mod just mashes it all up without separating it in material categories. I know this mod has been finished since a long time ago but if there is some way to have the smithing menu separated in material categories just like the vanilla it would be really awesome. Thanks for the mod and your attention.
THE PYRO Jul 15 @ 2:37pm 
Hi, I just started using this mod and it certainly is amazing, I love how you've made the enchantment and alchemy menus. But even though I like it a lot it's a shame how given the fact that the smithing menu was one of the few that Skyrim had originaly organized this mod just mashes it all up without separating it in material categories. I know this mod has been finished since a

THE PYRO Jul 15 @ 2:36pm 
SkyUI is not working since Paid Mods/Mod Size Limit UpdateSkyUI is not working since Paid Mods/Mod Size Limit UpdateSkyUI is not working since Paid Mods/Mod Size Limit UpdateSkyUI is not working since Paid Mods/Mod Size Limit UpdateSkyUI is not working since Paid Mods/Mod Size Limit UpdateSkyUI is not working since Paid Mods/Mod Size Limit UpdateSkyUI is not working since Paid Mods/Mod Size Limit UpdateSkyUI is not working since Paid Mods/Mod Size Limit UpdateSkyUI is not working since Paid Mods/Mod Size Limit UpdateSkyUI is not working since Paid Mods/Mod Size Limit Update
jtowneb Jul 15 @ 9:45am 
Finnaly an actual UI for an elderscrolls game. If you play on PC, this just makes everything more smooth. Plus alot of mods actually require it to work.