Sid Meier's Civilization V

Sid Meier's Civilization V

2,375 ratings
PerfectWorld3
   
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17.990 KB
Jul 2, 2012 @ 11:33am
Jul 2, 2012 @ 11:46am
2 Change Notes ( view )

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PerfectWorld3

Description
Before you ask: YES, this mod works with Brave New World.

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"This map script uses various manipulations of Perlin noise to create landforms, and generates climate based on a simplified model of geostrophic and monsoon wind patterns. Rivers are generated along accurate drainage paths governed by the elevation map used to create the landforms."

Please note:

I am not the author of this script, Cephalo created this script in 2010 for Civ V and previously for Civ IV. I have simply updated it for G+K and uploaded to the workshop because it has not been done yet, and I am a big fan of his work.

Compatible with all versions of the game, including BNW. Don't forget to rate this file!

+==INSTRUCTIONS==+

To download just click on the subscribe button above the mod description. The game will automatically download and install the mod.

To use it in a game, click on the "MODS" button on the main menu in game and you should get a list of your subscribed mods. Click the check mark next to the mods you want to load (if it's green, then its loaded) and click next.

Then find the map "PerfectWorld 3" while at the setup screen, and you should be good to go!

For those who cant see the mod after subscription: goto mygames folder on your system and delete the inside of the cache folder in civ 5 folder. After restart of civ, the mod will be there.

+==ADVANCED==+

If the map is still not showing up under advanced options or in general, then you should go to the mod folder (Documents\My Games\Sid Meier's Civilization 5\MODS\PerfectWorld 3) and move the .lua file into the maps folder (Documents\My Games\Sid Meier's Civilization 5\Maps). This will undoubtedly solve the problem because the game will now treat the script as a game file instead of a mod - meaning that you can even play the map on single player without going to the mods menu. This also means you can work towards achievements (as achievements are disabled when using mods).

If you think that there are too many mountains/jungle/marsh etc. you can do this:
- go to the mod folder (generally located in Documents\My Games\Sid Meier's Civilization 5\MODS\PerfectWorld3 (v 1) )
- open then the PerfectWorld3.lua with a text editor
- scroll a bit down to the function MapConstants:New()
- Here you can now edit a lot properties of the map generator to your liking. For example, setting the value mconst.mountainsPercent to 0.9 will decrease the number of mountains (since this is a threshold value). You can play around with this and other values (except the values at the very end of the constants) until you find a configuration of your liking!
Popular Discussions View All (7)
9
Dec 20, 2018 @ 1:36pm
multiplayer support
katie kat
6
Jun 27, 2016 @ 11:16am
Never used a mod before
price.kevin
1
May 18, 2022 @ 12:52am
altering mod terrain
philface0
303 Comments
flamingo Sep 29, 2021 @ 12:34pm 
a world with a population of 500 million
Max Aug 25, 2021 @ 3:25pm 
this map script makes really beautiful terrain, but has the unfortunate tendency to make makes that has way too little land and way too much ocean kinda frequently
lelobm Sep 13, 2020 @ 6:25am 
the map is awesome, but unfortunately it breaks the game, impossible to use
rNesto Sep 1, 2020 @ 8:15am 
Great map!
die!!die!! Dec 13, 2019 @ 12:48pm 
no aluminum on the map
Invictus123 Nov 30, 2019 @ 5:07pm 
Does it work with Yet Not Another Earth Map Mod?
Nano_Magnus May 11, 2019 @ 2:02pm 
when I try to activate the mod, it says blocked by the creator :(
dirk.david Apr 19, 2019 @ 3:54pm 
Nice!
Jeppi02 May 19, 2018 @ 11:09pm 
is this mod for Vanilla too?
sewcio Apr 3, 2018 @ 11:23am 
Stranger8 folklore of deserts and you have strongest religion :D