Arma 3
467 ratings
Nam
 
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Data Type: Mod
Mod Type: Terrain
DLC: Apex
File Size
Posted
Updated
2,069.169 MB
Nov 6, 2016 @ 6:15am
Jan 8, 2018 @ 6:48am
50 Change Notes ( view )

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Description
Vietnam 20x20km Map.



----------------- SERVER INFORMATION -----------


Name: Name: = A Vietnam Story 1965~1969 =
Address: 160.202.167.12 PORT:10002




THANKS TO THE UNSUNG MOD TEAM FOR TECHNICAL ADVICE AND SUPPORT

HUGE THANKS TO GIALLUSTIO AND ENTIRE FOW TEAM FOR ALLOWING ME TO USE THEIR FOLLIAGE ASSETS:
http://steamcommunity.com/sharedfiles/filedetails/?id=891433622&searchtext=faces+of+war




UPDATE 1 -
Dirt mounds near wooden fortifications fixed
Geometry on rice paddies dirt paths fixed
Sandbag fortifications scaled to be able to shoot out
Fire geometry on wood fortifications fixed no more bullet penetration
New POW camps
ANZAC Forces camp South West tip of the map.

UPDATE 2 -

Sound fixes, some sounds replaced.
New Locations
Trees removed from some roads. (Not finished)

UPDATE 3 -

New Locations, Locations, Locations.
Fixed some floating trees and other object misplacament.

UPDATE 4 -

Further locations. Sat map fixes. Clutter fixes.

UPDATE 5 -

VC Division HQ
New Villages
Terrain fixes

UPDATE 6 -

River System Changes
New Villages
Lake Area Tweaks
Minor Vegetation Fixes and Additions

UPDATE 7 -

Brown Water
New River Villages
New River US Bases
Upgrade of sandbag textures.
Folliage tuning.

UPDATE 8 -

Saigon Embassy
New buildings in the city

UPDATE -9

Sat image major update. Inflated map PBO 3x but distant textures will be 10x more detailed.

UPDATE 10

New ground textures.
New Buildings added.
Saigon new shopping, square, hospital, prison areas.
New Villages
Folliage growing closer to roads to achieve a realistic effect.

UPDATE 11

New farmland areas
New US Outposts
Texture fixes
New lake town west of Khe Sanh

UPDATE 12

64 bit crash solved (removed pbo_beachobjects)

UPDATE 13

Fixed few error messages
New Locations and Roads
Elevation changes
New Outposts

UPDATE 14

New towns
Plantations
Saigon further additions


UPDATE 15

Some Malden Structures added to Saigon
Further development of large "Rice Field" area north of Saigon.
Empty patches of land further populated with folliage

UPDATE 16

Khe Sanh elevation was changed to adress pilot issues.
FOW Mod team generously allowed to use their folliage assets for Nam2.
New Base North East of the map.
Texture of "golden sand" replaced.
Dirt road texture changed.

UPDATE 17

Saigon replaced with Hue
New POW camps
Hamburger Hills Major Overhaul

UPDATE 18

Major map optimization.
Less objects on the map.
Airfields and bases optimized and layout changes slightly.
Jungles broken up with sparse foliage.
New road system connecting Hue with main base in south east corner of the map + Khe Sanh connected by new road.
New Sat image. Colors richer and more detailed terrain features.




THANKS TO THE UNSUNG MOD TEAM FOR TECHNICAL ADVICE AND SUPPORT

HUGE THANKS TO GIALLUSTIO AND ENTIRE FOW TEAM FOR ALLOWING ME TO USE THEIR FOLLIAGE ASSETS:
http://steamcommunity.com/sharedfiles/filedetails/?id=891433622&searchtext=faces+of+war
Popular Discussions View All (6)
17
Oct 9, 2018 @ 4:09pm
Doesnt load textures
nugget
13
May 16 @ 12:04am
TECHNICAL ISSUES FPS, OBJECT MISPLACEMENT, ERRORS
=7Cav=Variable.A
6
May 20, 2018 @ 6:39am
POST YOUTUBE CLIPS HERE
=7Cav=Variable.A
< >
206 Comments
BrightCandle May 16 @ 1:30am 
Bug report:
Bit of a weird one this. Having Nam in the mod list results in some CUP terrains such as Takistan loosing their skybox both in the day and at night, no clouds or sun or stars and moon.
Raging Panda Apr 14 @ 6:09am 
Any missions on workshop for this? Something like Evolution nam?
MillerTime Apr 2 @ 5:15pm 
Do you know if ALIVE is still indexed for this map. The mission won't launch when you try and use ALIVE on this map.
øffe Mar 24 @ 2:21am 
plz make Hue city, da nang, warzone c and make a little bit of cambodia and laos. your mod is great anyway love it
Dupuis Mar 15 @ 3:15am 
an amazing job, I was looking for a jungle map for my mercenary missions, this one is just perfect.
There are still some error messages, I wish to encourage you to continue your super mod.
Lord-Of-Nightmare Mar 12 @ 5:50am 
you should upgrade or repair the 7cavsign it's crash the game
justaneditygangstar Feb 28 @ 4:19pm 
It's NAM
Thee Yetti Feb 14 @ 6:25am 
Finally, I want to advise anyone trying to run this terrain on a Linux server. The terrain was actually causing the .batch file to fail to load causing the entire server to shutdown. The error seems to be capitalization in the file names. After running this command in sudo, the error went away and the server launched without a hitch.

find my_root_dir -depth -exec rename 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \;
Thee Yetti Feb 14 @ 6:24am 
First, great terrain! Upon opening it in the editor, I was immediately inspired to create scenarios for it. The NVA camps and US bases all look great. My little group and I are going to be putting in some hours here.

That said. It appears that you're still updating the map periodically. I'm sure you're aware, but I wanted to do my share of bug reporting.

Cannot Load Texture
namcustom\data\material_nohq.paa

Cannot Load Texture
ambackup6\house3\data\oldbrick_co.paa

Cannot Load Texture
vietsign\data\deski_co.paa

Cannot Open Object
vietsign\7thcavsign01.p3d
SSG Anhor Feb 7 @ 10:44am 
If you are looking for a realistic map for a Viet Nam scenario, especially in the 60s and 70s, then only PKL from bludski.