Total War: ATTILA

Total War: ATTILA

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Anno Domini 1080 {2.1}
 
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Tags: Mod, Overhaul
File Size
Posted
Updated
263.405 MB
Nov 3, 2016 @ 11:39pm
Mar 25, 2018 @ 8:30am
9 Change Notes ( view )

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Anno Domini 1080 {2.1}

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Description
I created this mod to capture the feel of the old M2TW game (1080 AD) for Atilla Total War
This campaign uses AoC campaign map, so its more focused on Europe, but still has tons of unit diversity!

This mod adds the MKTW 1212 units to the campaign map and removes all other units from the campaign. All credit for the units and loading screens goes to Warman, LTD, and all of the other guys on the MTWK 1212 team, their mod is coming along nicely but does not yet have a campaign. Please support here:
http://www.twcenter.net/forums/forumdisplay.php?1767-Medieval-Kingdoms-Total-War-(MKTW).
If you want to play custom battles, use their mod! This is for campaign only.

The campaign starts in 1080 and is 2 turns per year, just like the original M2TW.

The playable factions:
Kingdom of Sicily
Royaume de France
Kingdom of England
The Holy Roman Empire
The Almovarads
Danes
Flanders
Republic of Firenze
Kingdom of Castille and Leon
Kingdom of Hungary
Roman Empire (Italy)

Anno Domini uses a vassal system where large nations like the Holy Roman Empire, France, England, and the Almovarids have core territory but have surrounding vassals, some of which are loyal, and some which have bad relations with their overlords. I've played several campaigns and sometimes they rebel, sometimes they stick with you which makes diplomacy really important! Additionally, as France you can try to bring Brittany (vassal of England) over to your side which may or may not work. This is much more realistic than just one large unified nation.

Another feature that has been added is each Christian faction gets to recruit certain units from the different monastic order if the town is a church. England will be able to recruit Templars, HRE Teutonic knights, and so forth.
Siege weapons have also been added. Catapults are recruitable from barracks, but Trebuchets and Cannons require a siege workshop.
Gunpowder units also make an appearance toward the end of the campaign.

INSTALLATION INSTRUCTIONS

THIS MOD IS NOT UPDATED WITH LATEST MEDIEVAL KINGDOMS BUILD MODELS. IF YOU UPDATE TO THE NEW MK BASE 5 MODEL PACKS, YOUR UNITS WILL BE INVISIBLE IN THIS MOD. YOU NEED TO KEEP THE OLD 3 MODEL PACKS.

Links for models (must have in atilla data folder and checked to play)

http://www.moddb.com/mods/medieval-kingdoms-total-war-attila-version/downloads/medieval-kingdoms-february-build-installer-part-2
http://www.moddb.com/mods/medieval-kingdoms-total-war-attila-version/downloads/medieval-kingdoms-february-build-installer-part1

Run the mod with these 3 models packs and the Anno Domini mod.

If you have invisible units its because you havent installed the models packs.

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"For all have sinned and fall short of the glory of God"
"For Christ once suffered for sin, the just for the unjust that He might bring us to God"
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Patch 2.0 just released, see full patch notes in discussion:
|Summary|
Startpos revamped with historically accurate changes
Religions completely fixed
Unique garrisons added for each faction, added high tier units to garrisons
Added Medieval Army Models to campaign map
Plenty of other bugs and balancing changes:
Popular Discussions View All (4)
15
Apr 8 @ 4:50am
Bug reports
Subotai(DC)
8
Dec 29, 2017 @ 12:09am
How to Install Video Tutorial
CelticWarband
2
Jun 6, 2018 @ 8:42am
Development to Continue
Subotai(DC)
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1,214 Comments
Donauwelle Apr 15 @ 9:13pm 
Still works fine, new launcher had no affect what so ever, check install instructions and follow them :steamsalty:
RoyalSamCZ Apr 13 @ 10:57am 
working perfectlly
Sirpaller Apr 7 @ 2:54am 
this doesnt work anymore, even when you only download manually. still dont work
codeman1147 Mar 26 @ 3:46pm 
idk why they cant just make the units in with the mod cause thats one reason i dont download alot of these mods just to complicated nd dont have the time for that. or u could just add the models to another mod so u just have to subscribe to it nd it downloads its stupid
juanliam Mar 20 @ 10:51am 
sweatymooseman March 4th at 18:39
does this mod work? I am trying everything and all are invisible and not working
Hi I just managed to install it you just have to manually download the pack 1212model 1 is download by team pack 2 is 3 is the base pack here I hope to help.
juanliam Mar 20 @ 10:51am 
sweatymooseman 4 mars à 18h39
does this mod work? I've tried everything and all units are invisible and not working
Salut je viens de reussir a linstaller il faut juste que tu telecharge manuelement le pack 1212model 1 est telecharger par team le pack 2 est 3 est le base pack voila j espere tavoir aider.
juanliam Mar 20 @ 10:47am 
Merci sa marche superbe.
sweatymooseman Mar 4 @ 9:39am 
does this mod work? I've tried everything and all units are invisible and not working
Polecat Mar 1 @ 1:38pm 
@Subotai(DC) i am glad too your mod rules Medieval Times again in total war style but with your mod of course. There are some bugs and kind weird things i can post in Bug Reports.? And Thanks again for all your hard work keep up the great work and keep the versions comming and the full complete mod...!! What an agreteful sob i am.... lol Kiding pal of course, great mod take your time and do it even better. :)
Jonathan Mar 1 @ 12:28pm 
wait so this mod actuelly works ?