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Resist Disease, 100 pts
Resist Poison, 100 pts
Fortify Lockpicking, 20% better
Fortify Archery, 20% better
Fortify Alchemy, 20% better
Resist Shock, 30 pts
Resist Fire, 30 pts
Resist Frost, 30 pts
Fortify Stamina, 70 pts
Fortify Conjuration, 20 pts
Fortify Illusion, 20 pts
Fortify Alteration, 20 pts
Waterbreathing, 20 pts
Fortify Barter, 20 pts
Fortify Carry Weight, 20 pts
Time between shouts is reduced 20%.
The artifact's enchantment has a chance to trigger a variety of effects when the wearer's health is reduced below 15%. Most commonly, it restores a large portion of the wearer's health. In addition to the first effect, it can also provide you with a Flame Cloak lasting for 15 seconds. Very rarely, the mask can summon a spectral dragon priest that will aid you in combat for 60 seconds.
Provided for myself as the text is unreadable on the item inventory card. Verified in-game that these effects are present in active effects window. Nice work!
helmet/ hood
armor
gauntlets
boots
left ring
right ring
amulet
wanderers lute (cause i can equip it :P)
then im gonna do that on 4 different sets or same set and have one not improved next one improved and a third even better and the 4th hard out op then ill be like hard op XD
hugs