Arma 3
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Demo Ai Injured Script
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Stratis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.360 MB
Oct 30, 2016 @ 3:56pm
Jan 8, 2017 @ 11:05am
9 Change Notes ( view )

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Demo Ai Injured Script

Description
Injured Ai script provide a little more realistic fight against Ais for player.
When player shot ais , there is a chance that ais fall down with ragdoll and injured and unconscious with animations and begging for help.
Here is demo mission with some descripts in there how script work.
Tested on sp and mp and zeus

- Ais unconscious with animations and sounds
- Ais team mate will try to help by dragging injured guy and heal him
- Smoke drop around injured Ai
- React hit for Ais
- Injured Ais will die if not get help in 2 minutes
- Ais talk with radio or yelling while firing

How to use:
Copy folder and files from demo mission into your mission folder.
Check out init.sqf and injured.sqf and killer.sqf for more setting and add your own sounds.

/*//parameters
_this select 0, true or false, ais war voices,ais will talk with radio or yelling while firing, (default = true)
_this select 1, true or false, drop smoke around injured ai, (default = true)
_this select 2, true or false, drag to cover, dragger will drag injured to covers like bushes or rocks, for longer distance drag set this false, (default = true)
_this select 3, unconscious and drag chance, determine chance unit unconscious if got hit, min 0%-100% max (default = 50%)
_this select 4, hit react chance, determine chance unit have react animation if got hit, min 0%-100% max (default = 20%)
*** Important Note: if you increase hit react chance, it also decrease unconscious and drag chance ***
*/
_null = [true, true, true, 70, 20] execvm "scripts\injured.sqf";

Download Unpbo and mod
https://forums.bistudio.com/topic/196899-release-injured-ai-simple-script/
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40 Comments
BULLWAR Jan 6, 2023 @ 7:36am 
that voice the end what is?
Miyamoto Apr 2, 2018 @ 2:25pm 
wow just wow i saw ai dragging one of his squad members bullets flying great script
Wallabell Mar 24, 2018 @ 5:34pm 
Could you possibly show me how to disable the smoke drop parameter? i see the params that say this select 0 and 1 and then the ;. do i just put false in by the this select 1;? (like this (anim this select 1;false
Persian MO  [author] Jan 13, 2018 @ 5:58pm 
injured ai mod added to bis forum. follow the link at description
Persian MO  [author] Dec 31, 2017 @ 3:08pm 
it's possible.i have to check out arma tools.if somebody else can do the mod, feel free to do so.
Unusual_Lee Dec 31, 2017 @ 11:23am 
Hi! Is it possible to make a full mod, not a script? To work constantly.
Persian MO  [author] Dec 29, 2017 @ 2:25am 
Copy folder and files from demo mission into your mission folder.
Check out init.sqf and injured.sqf and killer.sqf for more setting and add your own sounds.
Grufumble Dec 28, 2017 @ 11:20pm 
im still not understanding how to get the mod in a mission i made plz help
Persian MO  [author] Dec 18, 2017 @ 3:10pm 
redownload it, set false second parameter to disable smoke drop by ais