Sid Meier's Civilization V

Sid Meier's Civilization V

127 ratings
Ainz Ooal Gown OP Update
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
801.674 KB
Oct 30, 2016 @ 9:12am
Nov 11, 2016 @ 8:24pm
2 Change Notes ( view )

Subscribe to download
Ainz Ooal Gown OP Update

Description
"Since I intend to conquer the world, these subjects of mine will not just be humans. All the races of the world must kneel before me." Requires Ainz Ooal Gown. Add new powerful unique units and buildings useful for attaining Domination Victory. Capital City grants benefits that makes it easier to achieve a Cultural Victory.

Ainz Ooal Gown

World Domination - Starts with two extra Delegates in World Congress, capital city grants benefits that makes it easier to achieve a Cultural Victory and all units except civilians gain a powerful promotion useful for attaining Domination Victory. Unfortunately, cannot build settlers.

Blessings of the Supreme Beings promotion - +50% Combat Strength, another +50% Combat Strength when attacking cities, Embarked units have double the usual defense strength and see further than a normal embarked unit, Eliminates combat penalty for attacking from the sea or over a river and lastly can attack twice.

Healing Potions promotion - Changed to +10 HP when healing instead of +3 HP.

Skeleton Army - Changed Strength from 14 to 16.

Goblins and Ogres - Ainz Ooal Gown powerful unique unit that replaces the first melee unit, Warrior. Combat Bonus in Forest/Jungle (33) and Double movement rate Through Forest and Jungle.

Lizardman - Ainz Ooal Gown powerful unique unit that replaces the Spearman. Combat Bonus (65) and Double movement rate in Marshes.

Skeleton Dragon - Ainz Ooal Gown powerful unique unit that replaces the Knight. Ignores and can move through impassible terrain and higher sight range but unable to upgrade.

Nazarick-sponsored Dwarven Runesmiths - Nazarick-sponsored Dwarven Runesmiths is a buildable unique building of Ainz Ooal Gown that replaces the Forge after having researched the technology of Guilds in the Medieval Era. 2 Production, +15% Production in the city where it is built, 1 Engineer Specialist slot, provides a unique promotion to all units that grants +25% Combat Strength and doesn't requires Iron to be built.

Capital City
  • +100 HP, 10 Strength in this city.
  • 25% reduction in enemy spy effectiveness in this city.
  • Produce 1 Tourism in this city.
  • +100% Tourism output for Great Works in this city.
  • 100% of the Culture from Wonders and Improvements is added to the Tourism output in this city.
  • +20 local Happiness, +10 Food, +10 Production, +10 Gold, +10 Culture, +10 Science, +5 Faith in this city.

Installation:

Steam installation
  • Select "Subscribe" above.
  • Start the game up and hit Mods.
  • Enable the mod.
  • Click Next and begin a game.

Direct installation
  • Download 7zip. (it's freeware, and takes next to no time to install)
  • Download the Civ5Mod file from {LINK REMOVED}
  • Place the Civ5Mod in MyDocuments>MyGames>Sid Meiers Civilization 5>MODS
    (I believe it should be extracted automatically by the game. If not right click the Civ5Mod file and select 7zip -> Extract files... > Click Ok.
  • Start the game up and hit Mods.
  • Enable the mod.
  • Click Next and begin a game.

Mac installation

Troubleshooting

Notes:
If there are any issues with this mod or suggestions to make the mod better, please provide feedback in the comment section and I'll do my best.
36 Comments
salineprune Apr 23 @ 7:35am 
@secundus - Hi. Great mod - working well for me. My only ask is that can we remove the tourism option? I like going between Diplomatic, Cultural, and Domination victories but this just hits the Cultural Victory condition from the start, if I don't disable it. Is there a way to disable it in the files? Tried looking but could not find it. Everything else is great.
Pick up the Stolen Merchandise Oct 23, 2024 @ 2:14pm 
Mod is broken for me as it seems it doesn't recognize the dependency file of the other ainz mod. So it doesn't use the art for the civ, etc.
Mouse May 22, 2021 @ 8:36am 
Im really wanting to see this mod, however I get a "Mod is missing required dependencies" Do I need GnKs or BNW for this mod?
your little wewe Nov 24, 2020 @ 3:31pm 
it wont let me even start it up
Son of the Dota Aug 12, 2019 @ 4:26am 
Well, I launched the difficulty of the king and realized that it was too easy, I literally walked around the world and until it was too late to recreate with the MOST high level of complexity. What do we get? I lost. At a high speed of the game - dragons and skeletons quickly get tired, but nevertheless remain strong until the middle stage of the game, the problem is that I lost the ability to create dragons after some research and just left, realizing that I was left without a main unit against 15 cities and shooters on move 90 (I had musketeers).
I would like to see even more troops, so that Nazarik does not lose his power by switching from serious domination to the usual game of civilization with special bonuses. I would like to have more serious variations of units in the mid-late stage of the game:cozybrawlhalla5:
P.s. Google translator
gamedazed Aug 10, 2019 @ 9:08am 
Hey, first I want to say that this is so enjoyable to play, it's incredibly well done, lots of love clearly put into this! The music, unique units, unique buildings, descriptions, and f1 entries - all beautifully done!

I am running into an issue, though. The Skeleton Dragon's art isn't loading (I see the definitions in the modinfo file and I see the folder and files in the SQL and Art folders). I tried loading this as a single player mod and as a builtin under multiplayer, but that's the one unit I'm having issues with. I'm wondering if this is just because it doesn't have its own XMLs or if it's maybe supposed to look like a warrior unit?
IncoEcho Oct 24, 2018 @ 1:33am 
for soem reason im subbed and yet, no mods appear on game. :steamsad:
Edbi Oct 21, 2018 @ 7:54am 
does it work with eras mods? like medieval age
dovah.king.26 Jun 11, 2018 @ 9:01am 
Hi, this mod is almost perfect, but can you, please, tell me how disable the "one city only" effect ?
Godzilla May 27, 2018 @ 4:41pm 
are you doing more?