Sid Meier's Civilization V

Sid Meier's Civilization V

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Increased Tech Cost - Insane
   
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Oct 28, 2016 @ 1:49pm
Oct 28, 2016 @ 1:50pm
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Increased Tech Cost - Insane

In 1 collection by Fenris Valren
Fenris Civ5 Mods
5 items
Description
Made as a request. Increases tech cost for insanely long gameplays :) Made to be used with my other mod - Faster build - Marathon
https://steamcommunity.com/sharedfiles/filedetails/?id=661118157&searchtext=fenris
22 Comments
Fenris Valren  [author] Feb 1, 2018 @ 11:53am 
@Mr Weenie It should, yes
TheMilkman[ACTUAL] Jan 31, 2018 @ 8:35am 
does this affect ai civs?
Fenris Valren  [author] Dec 25, 2017 @ 4:42pm 
@Palora McWhine A Lot No problem, happy holidays to you too :)
Rin Palora Dec 25, 2017 @ 4:34pm 
Fair enough :D
Once again, thanks for the answers, and the effort, happy hollidays.
Fenris Valren  [author] Dec 25, 2017 @ 12:27pm 
@Palora McWhine A Lot Probably. Never thought about it that way. But honestly, I probably won't be doing any more mods. It's been a long time since the last time I used Civ5 Sdk
Fenris Valren  [author] Dec 25, 2017 @ 12:22pm 
@steelwarrior77 I'm glad you like it.
Rin Palora Dec 21, 2017 @ 5:33am 
@Fenris Valren thanks for the answer. Wouldn't cutting down on how much research anyone can get help increase research times as well? (Besides the increased cost)
steelwarrior77 Dec 20, 2017 @ 5:04pm 
Yeah I play the game also like this and your mod helps a lot - so thanks again ;-D
Fenris Valren  [author] Dec 20, 2017 @ 11:15am 
@Palora McWhine A Lot Yes, it only changes the cost so it should be compatible with every other mod that doesn't changes these values.
After playing around with some other mods I decided to create my own to suit my style of play. It still feels too short for me too, but a lot better than without i guess. I normally disabled all victory conditions and just played an endless game
Rin Palora Dec 19, 2017 @ 11:26am 
What does this changes exactly? Just the cost? Because it still feels it's not taking long enough, especially if you invest a bit into research, and you kinda have too if you don't wanna be left behind.

And there's only so much you can manually increase the cost before you end up with 1 turn research late game.

How compatible is it with other mods that affect research time (i'm especially curios about Slower Science Longer Eras)

(yes I am aware it's been a year, but it's going to be another year at least before Civ VI gets to have as many features)