Cities: Skylines

Cities: Skylines

3,268 ratings
Prop Snapping
   
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0.807 MB
Oct 26, 2016 @ 10:56am
May 24, 2018 @ 5:59am
5 Change Notes ( view )

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Prop Snapping

In 1 collection by BloodyPenguin
Penguin's Eye Candy
32 items
Description

Allows to snap props to buildings and elevated roads - just like in asset editor!

This mod does the same job as Tree Snapping, but for props.

This mod won't break your save games, and can be safely disabled at any time. But without it enabled, prop Y-positions will fall back to terrain level.

This mod provides an option 'Don't update prop Y coordinate on terrain modification' (enabled by default). It it's enabled, this mod will prevent trees from hiding under terrain when you elevate terrain. If you want to lower terrain and want all trees load with it, disable the option. If you want to completely decouple prop Y coordinate from terrain modification and allow props to even submerge, enable 'Allow prop to submerge' option as well.

Quite obviously, this mod requires Prop Anarchy mod.

Use More Beautification to access props menu.
If you want to place props outside of city's borders, use my Cross The Line mod.

This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would've been impossible to make.

Latest update:
UPDATE 3 (8/13/2017)
Added: 'Allow prop to submerge' option ('Don't update prop Y coordinate on terrain modification' must be enabled as well for it to work)
Fixed: Don't update prop Y coordinate option now mentions prop and not tree

Feel free to comment.

GitHub repository[github.com]

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

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Popular Discussions View All (7)
1
May 1 @ 1:58pm
How to fix "flying" props after loading savegame?
Jennifer "JJ" Jareau
7
May 2 @ 6:43pm
Props floating above roads [SOLVED]
DieHardHunter
3
May 9 @ 11:59pm
Rocks on roads
Dumb Yeti
< >
295 Comments
Jerry Jul 7 @ 6:14pm 
perfect!
집언제감 Jul 6 @ 7:42am 
good
yom14 Jun 1 @ 11:10am 
Thanks
asterisk11231 May 25 @ 8:49pm 
that said, don't recursively post that shit is broken without any details of specifics or what you tried, configuration, logs,

not to mention the entire requirement tree for MoveIt has about 10 different configurations that work
asterisk11231 May 25 @ 8:47pm 
@Allystrya bind a key to the tool mode buttons - it's well documented in the comments the following thread, which also documents a workaround.

https://steamcommunity.com/workshop/filedetails/discussion/593588108/1742265730177522807/

This trend seems to have started with Mod Compatibility Checker https://steamcommunity.com/sharedfiles/filedetails/?id=2034713132 , but technically speaking there is a "bug" here.

and I'm tired of getting notifications about it too ALL OVER THE WORKSHOP, *but* just because "it works on your machine", doesn't mean "there isn't a game-breaking problem" (above problem is reproducible on fresh install, no other mods or assets) (& keybinding and the tool mode options is a core feature of the game), and it also doesn't mean that you should expect people to stop "treating warnings as errors".

Pragmatically:
1) Treat all warnings as errors until they are resolved.
2) Core functionality disruption is a bug
Allystrya May 24 @ 8:54pm 
@ PzSniper - Prop and Tree Anarchy is not "broken" and neither is this one :)
LemonsterOG May 24 @ 8:12am 
@PzSniper -- This is not broken. Also...please stop spamming all the other mod pages.
PzSniper May 24 @ 7:15am 
The Prop & Tree Anarchy mod it's broken so this one it's also broken?
mommymono May 6 @ 9:48am 
Doesn't work for me.
dovridis_sss May 2 @ 6:59am 
And of course thanks to you too LemonsterOG !