Cities: Skylines

Cities: Skylines

884 ratings
Prop & Tree Anarchy
File Size
0.892 MB
Jan 5, 2016 @ 8:23am
Mar 4 @ 8:47am
9 Change Notes ( view )

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Prop & Tree Anarchy

In 1 collection by BloodyPenguin
Penguin's Eye Candy
26 items
Place props & trees wherever you like

With this mod enabled you can place props & trees:
- under water
- on roads
- within building's footprint

This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap props to buildings and elevated roads, like in asset editor (as well as its sibling, Tree Snapping).

Useful tip
This mod is also helps to load maps with missing tree or prop assets because it fixes buggy code of Cities: Skylines that causes errors on loading when some required trees or props are missing.

Use Shift+P (or Alt +P, or Ctrl+P - you can change that in options) key combination to toggle anarchy. This mod provides an options entry (see screenshot).

Please note that if anarchy is set to always on bulldoze trees before zoning areas that have trees if you don't wont them to grow through growables. Follow this guide by @sweetmanp[] to massively erase trees with Extra Landscaping Tools mod

If you need to use tree brush on steep slopes use my No Tree Brush Slope Limit mod.

Props Anarchy can be safely disabled at any time. But most props and tree you placed with this mod will become hidden eventually without this mod enabled.

If you need road or building anarchy (that includes so-called 'concrete brushes' a.k.a. fillers), use Sharp Junction Angles mod.

Latest update:
UPDATE 7 (3/4/2017)
Added: Russian and Chinese translations.

This mod uses awesome detours C# library[] by cope. Without it, this mod would've been impossible to make.

GitHub repository[]

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever. Please make sure that this mod is activated before submitting your reports.

If you like this mod and/or want to support me you can donate here:
You don't have a PayPal account? You can use link in 'Don't have a PayPal account?' section at the bottom of donation page to donate using your credit card information.
Popular Discussions View All (2)
Jan 11 @ 6:13pm
How to solve problem with rocks and trees on Roads/Canals/...
Jan 29 @ 6:11pm
PINNED: *READ FIRST* Prop and Tree Anarcy Rules and Guidelines
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Artemis *Seven* Aug 11 @ 7:49am 

Hey, it seems "Prop & Tree Anarchy" is causing an Access Violation error in mono.dll, on map load, when loaded alongside the game's internal "Unlock All" mod.
Disabling either results in no errors. Could also be a part of joint conflict of multiple mods, however disabling P&TA seems to be the only solution so far.

Could you take a look at that? Here's a list of my mods, in case you find an incompatibility:

Took a couple hours to find which mod caused the error as I didn't really expect it to be one of yours :)
Me my prop & tree anarchy NOT WORKING the logo not spawn and I can not use it. Help me
Quboid Jul 31 @ 4:45pm 
@mpcobb1980 I'm using both, just make sure P&T Anarchy is On when making a line.
mpcobb1980 Jul 26 @ 1:58pm 
Is this not compatible with PLT?
Quboid Jul 25 @ 9:51am 
I was wondering about this, thanks for the notice @UguuDoki. "If I add the switch, trees and props that were placed on buildings and roads might become hidden." - BloodyPenguin.
Vimes Jul 24 @ 12:30am 
@UguuDoki - thanks for that, quite useful.
UguuDoki Jul 23 @ 11:35pm 
@Vimes @Tio Anaquin @Walkalone
See author's Feb 22 comment on Prop Snapping...
Walkalone Jul 14 @ 8:16am 
Me too! I have same problems, It is super annoying
Tio Anaquin Jul 12 @ 7:02pm 
@Vimes: i too!
Many problems with trees that remain on the streets
Hom Tanks Jul 12 @ 6:38am 
@UguuDoki that is THE best comment i've ever seen.