Arma 3
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CTRG Group 14 Faction
   
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Data Type: Mod
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Oct 25, 2016 @ 10:01am
May 26, 2017 @ 12:31pm
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CTRG Group 14 Faction

Description
Defines a the original CTRG units as an actual useful faction.

Provides a faction definition for the CTRG units as seen in the original ARMA 3 campaign. This was mainly made so I could play as them in Dynamic Recon Ops but it could feasibly be used for something else, as the units appear in the editor.

There are 8 unit loadouts based on the ones carried by the Apex CTRG units, but to stay in theme with Millers group they have a more varied appearance: different headgear, webbing and uniform. To provide some variety if used alongside NATO troops they carry SPAR-16/17s rather than the black MX rifles they carry in the campaign, and some units wear the olive body armour like the pacific CTRG units. In order to give them the a full range of supports the artillery and CAS is provided by NATO units; we'll just have to make believe that they are receiving support from them, but to keep with this the UH-80 uses the grey camo rather than the green dazzle version.

There is currently a bug[feedback.bistudio.com] that stops the SPAR-16S from attaching the appropriately coloured suppressor. You're just going to have to use another one until it's fixed.
4 Comments
LukeTheSp00k May 13, 2017 @ 12:50pm 
Also you gave the engineer kit 6.5mm ammo but a 5.56 weapon.
Praseodymi  [author] May 11, 2017 @ 11:48am 
TheFilthyCasual - Done! It was a lot more confusing than I expected it to be, thanks to the massive amount of dead ends and spaghetti code inherited from Operation Flashpoint when it comes to the voice configs.
LukeTheSp00k May 8, 2017 @ 9:38pm 
Only problem is, they're still speaking with American voice files. Fix that and this is perfect.
Hellbent May 8, 2017 @ 4:55pm 
I love it! Glad to see someone fixing this injustice!