Arma 3
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The Mighty GAU-8 Avenger
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Data Type: Mod
Mod Type: Plane, Sound, Weapon
File Size
Posted
Updated
2.276 MB
Oct 20, 2016 @ 1:01pm
Oct 12, 2017 @ 6:14am
7 Change Notes ( view )

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The Mighty GAU-8 Avenger

Description
Introduction
Since the release of the NATO close air support plane, we were missing the power of the real A-10, the role model of the A-164. With bringing the A-164 into the game, Bohemia introduced a gun which was neither able to destroy a simple APC nor really effective against infantry. So we, passionate pilots, decided to see what we can do, and this mod is the result.

What does it do?
The core focus of the mod is to increase the damage to achieve a more realistic result. We also completely overhauled all sounds and particle effects, just take a look in our announcement trailer.

Dependencies
The mod has no dependencies with other mods.

Compatibility
The mod is compatible with multiple other A-10 mods. Among them are:
* ACE
* RHS
* Peral
* STI
* EricJ
* Fullerpj
* CUP
* Firewill

To get our support for modded vehicles working you need to copy the desired files from '/additional addon support' to '/addons'.
ArmA will only load files from the '/addons' folder. If you add our support files but don't have the mod you will get error messages.

Alternatively follow the links and just subscribe to the additional mod.

Optional Modules
* Less FX, more performance (decreases the amount of particle effects and their lifetime which increases the performance)

The files from our '/optional' directory are optional modules that you can use if you wish.
Just copy the modules you would like to use to '/addons' as ArmA will only load files from the '/addons' folder.

Alternatively follow the links and just subscribe to the additional mod.

Troubleshooting
Check if you got the newest version (refer to versions.txt)
* A vehicle, other than supported, has no ammunition (empty magazine)?
** The vehicle probably adds our weapon (or the default A-164 weapon) but not the magazine. In either case contact us here, at the Bistudio Forum or at GitHub so we can add support for this mod.
* A vehicle, that is supported from us, does not work with our mod?
** Check if you 'installed' our support correctly (refer to section 'Supported Vehicles'). Still not working? Contact us here, at the Bistudio Forum or at GitHub so we can fix the issue also for others.

Source
The source of this mod is available at GitHub, it is published under the GNU General Public License v3.0.

Links
Bistudio Forum: https://forums.bistudio.com/forums/topic/205808-the-mighty-gau-8-avenger-2017/
GitHub: https://github.com/ZabuzaW/MightyGau-8Avenger
Armaholic: http://www.armaholic.com/page.php?id=28139
withSIX: http://withsix.com/p/Arma-3/mods/wDbDJbufb023x1G6iVldrA/The-Mighty-GAU-8-Avenger
153 Comments
xanderarizona Mar 18 @ 3:01pm 
i second what zandrus was saying sadly i dont like the not being able to control my bursts and have to deal with a 2 second or 6 second burst as passes will either fire rouds past the target possibly into unintended targets or im shooting them into the sky as i pull up..
mouthbreathergaming.com Jan 13 @ 10:03pm 
Found this mod. Just incase anyone else is curious :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1977431066
mouthbreathergaming.com Jan 13 @ 8:40pm 
Anyway to tinker with the sound a bit? Other sound mods get the 'brrrrt' post-firing just right. This one feels... kinda empty when you're a spectator. Which sucks considering the actual effect on target is rightfully devastating
Zandrus Jan 3 @ 12:32pm 
I saw YouTube videos where the fire rate was like the vanilla fire rate, where you can hold or tap the trigger as long as you like, rather than just toggling a burst upon the click.

I hope you understand what I mean.
Zabuzard  [author] Jan 3 @ 2:09am 
@Zandrus Thats possible, yes. It is due to how modelling the fire rate works. Like, if you want to shoot with high fire rate, it needs to discharge the entire burst.
Zandrus Dec 29, 2024 @ 11:39am 
This mod makes the GAU-8 keep firing for a bit after the press of the trigger?
caden418 Aug 20, 2023 @ 12:18pm 
is there a way to change the amount of recoil the gun does to the plane
liwocom Aug 12, 2023 @ 4:00am 
update update
Zabuzard  [author] Aug 12, 2023 @ 12:30am 
@Kristofferson Feel free to use it as you wish, as long as you stick to the terms of the license (GPL-3). You dont have to ask, thats what the license is for :steamthumbsup:
Kristofferson Jul 16, 2023 @ 6:09pm 
I was hoping to dm you to ask for permission to use this mod in a large modpack