Borderlands 2

Borderlands 2

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BL2 & TPS Challenges
By Wafia and 2 collaborators
A list of 13 unique and original challenges you and your friends can try that make the game more fun and extra frustrating. NO MODS REQUIRED
   
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Intro
Even though this game has unlimited replay value eventually you want a challenge. And not just a challenge that is ungodly difficult but also one that a lot of fun to play too. So I thought of many challenges for my friends and myself and after playing them over and over we thought we might as well share them with the community to try to.

IMPORTANT NOTE: Many of these challenges require the rolling of dice with an awkward amount of sides. For this I recommend an RPG roller/spinner app of some sort.

Enjoy!
The Manufacturer Challenge
Manufacturer Challenge By: Wafia

Rules: The players begin the game by picking certain manufacturers and are restricted by those ones for the remainder of the playthrough.

1 Player: pick 4 manufacturers (Easy), pick 3 (Medium), pick 2 (Advanced), pick 1 (Hard)
2 Players: pick 4-1 each, no sharing.
3 Players: pick 3-1 each, two people will have to share one manufacturer for 3.
4 Players: pick 2-1 each no sharing.

Note: This affects guns, grenades, shields, and Oz kits, even the starter guns. The first Oz kit you receive, Eridian relics, Class mods, and Anshin and Pangolin shields are the only exceptions.

(I have realized after making this list that this challenge already exists on many forums often referred to as the Allegiance Challenge)

Difficulty: Varies
Weapon Type Challenge
The Weapon Type Challenge By: Wafia

Rules: Every person begins the game by picking certain weapon types that they'll be restricted to for the remainder of that playthrough. Everyone must pick a different weapon type, no one can share any. Weapon types include Pistols, SMGs, Assault Rifles, Shotguns, Lasers, and Snipers. You could techically pick Rocket Launchers but it isn't recommended.

Difficulty: Varies
Weapon Type Challenge II
Weapon Type Challenge II By: Wafia

Rules: You and your friends are limited to the same one (or more) weapon types i.e. Pistol, Smg, Assault, Shotgun, Sniper, Laser, Launcher, for the entirety playthough. It makes the playthrough more interesting if you choose to play with just one weapon type for everyone, however; having two does make it easier. Also it is recommended that no one plays as The Psycho since he's a primarily melee character (depending on the skill tree) this challenge has little affect on him.

Average Difficulty Level

Pistol: Easy-Medium
Smg: Easy
Assault: Easy
Shotgun: Medium
Sniper: Medium-Advanced
Laser: Easy
Launcher: Hard-Insane

Change it up Challenge
Change it up Challenge By: Wafia
(My personal favorite)

Description: This challenge makes it so you are constantly swapping what equipment you use, always keeping you on you toes. This gamemode can be a bit confusing so feel free to ask any questions.

Rules: Every 15 minutes (or at a stopping point near that) two seperate die are rolled to find out what you and your friends will be using for the next 15 minutes.

Tip: Trade weapons with your friends if they have a type you need and vis versa

Roller’s Key: Roll two die one after the other (it is recommended that you use an RPG roller or a spinner app). The first roll corrosponds with one of the four catagories, the second roll, the type within that catagory. Each number below refers to what number is rolled. If no one in your group has that type of weapon yet then roll again. Also you can not have the same exact roll twice in a row; if this happens just roll again. (P.S Anshin and Pangolin are free game)

Ex 1. You roll a 1 (Weapon Type catagory) then a 3 (Assault Rifle). You then must use only Assault Rifles for the next 15 minutes.

Ex 2. You roll a 2 (Manufacturer catagory) then a 4 (Dahl). You then must use only Dahl guns (equipment optionary) for the next 15 minutes.

Ex 3. You roll a 4 (Rareties catagory) then a 5 (Legendary) but no one in your group has a legendary weapon yet. In that case you'd just re-roll.

1. Weapon Types

1. Pistol
2. Smg
3. Assault Rifle
4. Shotgun
5. Sniper
6. Laser (If playing BL2 then just make number 6 Choose)
7. Choose
Note: You may choose launchers if you wish.
Only guns are affected by this, equipment is not (obviously).

2. Manufacturers

1. Jakobs
2. Tediore
3. Bandit / Scav
4. Dahl
5. Maliwan
6. Torgue
7. Hyperion
8. Vladof
9. Choose
Note: This applies to guns only. (Shields, grenades, class mods, and Oz kits are optional).

3. Elements

1. Non-Elemental
2. Fire
3. Shock
4. Corrosive
5. Explosive
6. Slag / Cryo
7. Choose
Note: This applies to guns only. (Shields, grenades, class mods, and Oz kits are optional).

4. Rareties

1. White
2. Green
3. Blue
4. Purple
5. Legendary
6. E-Tech / Pearlescent / Seraph / Glitch
7. Choose
Note: This applies to guns only. (Shields, grenades, class mods, and Oz kits are optional).

Difficulty: Varies but overall Medium-Advanced
Elemental Challenge
Elemental Challenge By: Wafia

Rules: The players begin the game by picking certain elements (Non-Elemental, Explosive, Fire, Shock, Corrosive, and Slag / Cryo) and stick with those ones for the rest of that playthrough. It is recommended that you pick a character that will benefit from whichever one you choose. This applies to any and all equipment and weapons. You can use shields that say "resistance to [element]" if you have that element. (This is so you aren't stuck without a shield for the beginning section of the game). If you have non-elemental you can use Tediore grenades only since they don't really have much special to them. Also that way you aren't stuck without grenades for your entire playthrough.

1 Player: Pick 4 elements (Easy), Pick 3 (Medium), Pick 2 (Advanced), Pick 1 (Hard)

2 Players: Pick 3 each (No sharing)

3 Players: Pick 2 each (No sharing)

4 Players: Pick 2 each (You may share but no more than 2 people using one element and all elements must be used collectively)

4 Players Alt: Pick 1 each (No sharing)

Difficulty: Varies

Elemental Challenge II
Elemental Challenge II By: Wafia
Rules: The players begin the game by picking 1 of the 4 choices (everyone must pick a different one) and sticking with those restrictions for the rest of that playthrough. It is recommended that you pick a character that will benefit from whichever one you choose.

1. Fire
You can only use Fire, Explosive, and Non-Elemental. This applies to guns, shields, grenades, and Oz kits.

2. Shock
You can only use Shock, Explosive, and Non-Elemental. This applies to guns, shields, grenades, and Oz kits.

3. Corrosive
You can only use Corrosive, Explosive, and Non-Elemental. This applies to guns, shields, grenades, and Oz kits.

4. Slag / Cryo
You can only use Slag / Cryo, Explosive, and Non-Elemental. This applies to guns, shields, grenades, and Oz kits.

Difficulty: Easy
Rarity Challenge
Rarity Challenge By: Oliver

Rules:
The rules of this challenge are quite simple. You are restricted to a certain rarity of your choice. The main intent of this challenge is that you pick legendaries as it adds a certain level of strategy to the game, forcing you to choose which ones are worth grinding for; however, you can choose any rarity that you like. If you are playing with friends you all can decide whether to pick different ones or the same rarity.

Note: This is intended to be applied to guns, grenades, shields, class mods, and oz kits; however, it is ultimately up to you.

Difficulty: Varies
Sponsered Missions
Sponsored Missions By: Wafia

Rules: Each time you accept a new story mission or level up, whichever comes first, you must roll a die to find out which manufacturer will “sponsor” that mission. This means you can only use equipment made by that manufacturer until you turn in the mission and/or level up. This effects guns, grenades, and shields (Anshin & Pangolin are free game). Each player gets an individual roll.

Tip: Trade weapons with your friends if they have a manufacturer you need and vis versa.

Below, is the key for which manufacturer corresponds with which number.

1. Jakobs
2. Tediore
3. Bandit/Scav
4. Dahl
5. Maliwan
6. Torgue
7. Hyperion
8. Vladof

(Optional)
9. Choose

Difficulty: Medium
Elemental Missions
Elemental Missions By: Wafia

Rules: Upon accepting a new story mission or leveling up you must roll a die to find out what element you'll be restricted to using for the remainder of that mission or until you level up again. This effects guns, grenades (consider explosive damage as both explosive and non-elemental. This excludes Torgue grenades as they're way too explosive-y to be counted as non-elemental), shields (if a shield has a resistance to an element then consider that "having that element" that way you have more options for shields), and Oz kits (consider explosive damage as both explosive and non-elemental)

Each person gets their own individual roll when the story mission is turned in or they level up.

Tip: Trade weapons with your friends if they have an element you need and vis versa.

Below, is the key for which element corresponds with which number.

1. Non-Elemental
2. Fire
3. Shock
4. Corrosive
5. Slag/Cryo
6. Explosive

(Optional)
7. Choose

Difficulty: Medium
The Gun Bearer
The Gun Bearer Challenge By: Wafia and SpeckledPlace2

Rules:
Only one person, "The Gun Bearer", can use a gun at a time and the gun is passed on to another person every 10 minutes. The Gun Bearer can only use one gun during their entire 10 minute period and cannot change guns during it. A different gun can be used for the next Gun Bearer (say if you found a better gun while you were The Gun Bearer, you can give it to the next Gun Bearer for them to use when it's their turn). Also as to make the game not super easy no one is allowed to play as a Psycho (Krieg).

Difficulty: Hard
Limited Lives Challenge
Limited Lives Challenge By: Wafia (with inspiration from Admiral Bahroo)

Rules: The rules are pretty simple; You have a limited number of lives and when you run out you have to delete that character. If you are playing with friends then the lives are collective between you all. I recomend you keep a tally so you don't lose track of how many you have left.
P.S. Since this challenge doesn't change up your playstyle too much (depending on your number of lives) try combining it with another challenge for an extra hard run!

Difficulties

50 Lives: Beginner
30 Lives: Easy
20 Lives: Medium
15 Lives: Advanced
10 Lives: Hard
5 Lives: Insane
1 Life: Nearly Impossible
Shields Down Challenge
Shields Down Challenge By: Wafia

Rules: The rules are pretty basic. You can't use any shields of any form; however, The Rough Rider (found in Hammerlock's Big Game Hunt) is still allowed because it doesn't have a shield capacity technically. It is recommended that you choose characters that will benefit from their shields being down as well as make sure you have skill points in something that'll give you some health regen. Sirens are especially helpful due to their classmod that allows team health regen.
P.S. You'll have to play very defensively and take cover often if you don't wanna die a lot.

Difficulty: Hard
Melee Only Challenge
Melee Only Challenge By: Wafia

Rules: You are not allowed to fire a single weapon or use grenades in any form at all; however, special abilities of all forms are still allowed. You may use weapons with bayonets so long as you don’t fire them. You also can't shoot from cars either. It is recommended that you don’t have a team of all Psychos and have a well-balanced team. If you want to: for an extra challenge you can try this without any Psychos on your team, keep in mind though this is insanely difficult, but that's what makes it so fun right?
P.S. I obviously wasn’t the first person to think of this challenge; these are just the rules for my version of it.

Difficulty: Hard-Insane
End/Credits
Thank you for taking the time looking at my challenges. If you have any questions or suggestions then just leave them in the comments and I'll get to them as soon as i can.
Also we're always adding more challenges and updating the current ones so be sure to check back often and favorite for easy access while in-game.

Please make sure to like if you enjoyed any of these challenges!

Credits

-Wafia

-SpeckledPlace2

-FallenDonut

-Meme Cuisine

-Oliver

For helping create and test these challenges.
14 Comments
benvlieg Mar 25, 2020 @ 11:36pm 
This is a really cool list of challenges. I am currently doing a playthrough where I am using everything I come across. And I only use the newest item. So when I come across loot, I equip it and use it until I come across new loot. It can be very frustrating but it's very fun.
Wafia  [author] Feb 15, 2018 @ 4:57am 
Just wanted to let you know I added your challenge to the list as well as adding you to the credits.
Wafia  [author] Feb 14, 2018 @ 4:57am 
That's a very could idea. I'll definently add that when I get the time. Thanks for the suggestion.
Oliver Feb 13, 2018 @ 8:03am 
The playthrough-challenge I'm doing at the moment could be a fun idea to add, legendaries only. The only guns/equipment you can use must be legendary. You've got to farm Knuckledragger with melee at the beginning then slowly progress choosing which legendaries are worth farming for only getting a shield at around level 10.
Wafia  [author] Feb 12, 2017 @ 4:29pm 
Wow, over 1,200 visitors! That's awsome. Thanks everyone for taking a look.
Wafia  [author] Nov 12, 2016 @ 4:50pm 
You can change the rules as you like if you think it'd be more fun for you/your friend if that's what your asking
CturiX Nov 12, 2016 @ 12:03am 
by illegal items i mean, items that are constructed with a Save Editor
CturiX Nov 7, 2016 @ 2:27am 
i guess if the host was able to make some illegal (or black rarity or whatever you people call it) weapons, you could gift some interesting or if not handicapped weapons for people to use for a small duration of the game. given the items arent deleted from the check
Wafia  [author] Oct 26, 2016 @ 7:53pm 
Awsome! That's one of our favorites. Great to hear people are trying it. Tell me how it goes, feedback is great.
Weirdaboo Oct 26, 2016 @ 3:54pm 
IDK me and my friend are gonna do manafacturer challenge :steamhappy: