ARK: Survival Evolved

ARK: Survival Evolved

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ARK Customizer - Settings Evolved
 
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0.287 MB
Oct 3, 2016 @ 11:22am
Jun 17 @ 11:00am
18 Change Notes ( view )

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ARK Customizer - Settings Evolved

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Description
Mod ID: 774413050

This version is not compatible with Primitive+.
Primitive+ version: ARK Customizer Primitive+ - Settings Evolved
Fix for ConfigOverrideItemCraftingCosts: COICC Bugfix

What does this mod do?

This mod allows you to customize several settings for items, e.g. weight, cooldown on use, spoil time.
  • All adjustments are done ingame using a graphical interface, no restart needed
  • All modified items keep their original item class, stones still work with slingshots etc
  • Not limited to the base game, can edit items from other mods too
  • Many more things to customize in coming updates

Okay, so what can i customize with this?

Global settings:
  • Minimum Build distance between non-allied players and tribes
  • Percentage of shared Tribe XP
  • Disable all beacons
  • Disable all loot crates, from caves and ocean
  • Give every player a free mindwipe tonic everytime they connect
  • Edit Boss Teleporters to allow/disallow flyers, change max allowed weight, change max amount of players and dinos, change the max range of the teleportation effect

Items:
  • Stack Size: Max Quantity per Stack
  • Weight: Weight per Quantity
  • Spoil Time: Time in seconds until this item will spoil, 0 to disable spoiling
  • Allow Upload: If checked allows uploading of this item into the cluster storage
  • Destroy Item When Broken: If checked will immediately destroy items upon reaching 0 durability
  • Custom Name: Rename items, empty to remove Custom Name
  • Custom Description: Write your own description for items, empty to remove Custom Description
  • Crafting Quantity: Quantity recieved per crafting
  • Crafting Time: Time in seconds
  • Max Craftings: How often you can use blueprints before they break, 0 to disable
  • Crafting XP: Base XP for crafting, modified by Item Quality
  • Craft Min Level: Minimum Level you need to be able to craft this
  • Craft Cooldown: Time in seconds, how long you have to wait until you can craft this again
  • Repair Cost Mult: Multiplies crafting resources by this to get the max amount of resources required for repairing this item
  • Repair XP: Base XP for repairing this item, modified by Item Quality
  • Repair Time: Time in seconds
  • Allow Repair: Uncheck to disallow repairing
  • Use Cooldown: Time in seconds, makes item unuseable for this amount of time after each use
  • Affinity Mult: Multiplies affinity gained if this item is used for taming, higher values tame faster and with less efficiency/bonus level loss
  • Dura Dec Mult: Multiplies durability lost for each "use" of this item, higher values decrease durability faster
  • Remap To: Remaps the current item to the one specified in this field. All existing items will be immediatly respawned with the new item class. If the target has a lower max stacksize then using this can lead to item loss.

What happens if i remove this mod?

Unless you made spoilable items unspoilable you will be able to keep all your items. Adding a spoiling time to affected items before removing this mod should protect them from instant spoiling. All item stacks above their normal limit will be truncated.

Usage

Subscribe and activate using mod id 774413050

Spawn Codes

There is now an item to bring up the admin interface:
cheat giveitem "Blueprint'/Game/Mods/ArkCustomizer/PrimalItem_ArkCustomizer_Activator.PrimalItem_ArkCustomizer_Activator'" 1 0 0

You will still need admin/cheat permissions to use this item.
Popular Discussions View All (13)
19
Jul 11, 2017 @ 10:27am
No GUI even with the 'Customizer' Item. Modlist attached.
eTch
2
May 30 @ 5:43am
servers running this mod
Silas Wade
8
May 12 @ 9:42pm
PINNED: INI-Settings
Qowyn
< >
244 Comments
Engraverwilliam Jul 21 @ 12:24pm 
i am told you can remove the meat feeding cooldown when feeding a dino with this mod. anyone know how?
Engraverwilliam Jun 22 @ 7:34am 
The best use of this mod is the use of the script to just about eliminate the enemy gate requirement
Guinaro Jun 15 @ 9:47am 
Unfortunately I have encountered a serious issue with this mod when using it on a dedicated server. I could configure 1200+ items (several mods) on a local player without issues.
When transfering the sav file to the dedicated server I wanted it to work on. I continually disconnected immediately upon spawning in game. I traced the issue to the saved settings file.
I removed the offending sav file, and restarted all the work on the dedicated server.
Upon entering and saving my 482'nd item, again connection lost.
So if you want to use this mod, until this issue gets fixed do not go to high in numbers of items you adapt. On local player this is a great mod!
I do hope that the mod author is able to circumvent/solve this issue, and thus making it an outstanding must have mod.
ArchieVision Jun 15 @ 8:12am 
We are using your mod, but I cannot spawn in the Activator. And i am the admin on the server. It was working 2 weeks ago, but not working now.
A Survivor Jun 13 @ 5:07am 
do it need to first load?
Schnulli Jun 6 @ 3:21am 
Mahlzeit, ich habe diese Mod unserem Server hinzugefügt. Er läd sie auch beim Spielstart aber ich hab keine Ahnung wie man im Spiel die Einstellungen vornehmen kann.
Gibt kein Extra Menü, kein Extra Dropdown, nichts anderes beim Rechtsklick auf ein Item oder sonstiges. Ich bin auch Admin und wir haben nur S+, Classik Flyer und diese installiert.
Guinaro Jun 2 @ 1:34pm 
This mod is a god send. It works great even with mod items.
Unfortunately I currently encountered an issue with crafting stations that multiple the number of items produced. E.g. I have overridden the sparkpowder recipe with a 4x multiplier to create 8 sparkpowders when in an S+ Mortar and Pestle, instead of the default of 2. A Chemistry bench multiples the required resources by 4 and produces 6 times the items as done by a Mortar and Pestle. However when I use a S+ or AA:Chemistry Bench: it indeed quadruples the amount of required resources, but my own multiplier is not taking into account: so instead of the 6 * 8 = 48 sparkpowders expected, I get 12: 2 (default) * 6.
I hope you have a way to fix this?

Guinaro
Itachi Uchiha May 30 @ 5:42am 
AOA- 5/18 '50x/Prome,Primal/CF/S+

IP:199.241.140.196:17316

Gather:50x
XP:100X
Tame:40x
Incubation,mature speed:1000

MAP:Rangarok

Mods:
-Prometheous V3
-Primal Fear
-Primal Fear Boss Expansion
-Primal Fear Aberration Expansion
-Primal Fear Noxious Creatures
-Structure +
-Bosteed 2.0
-Engram Unlocker
-Admin Pistol
-Ultra Stacks
-Resource Crops
-Photon N Sentry Gun
-ARK Customizer
-Awesome Teleporters
-Weapons+
-Upgrade Station
-Editable UI
-Classic Flyers

We're trying our best to keep the server without bugs but incase please msg us if you find any!

Add me for more information

Discord:https://discord.gg/NeexqRm
Connect:https://arkservers.net/server/199.241.140.196:17316
NLBlackEagle May 25 @ 12:14pm 
While experimenting I converted all auto snipers into compound Bows. Is there any way to revert this? Already tried lossing old saves

Thanks
Bear.in.camo May 15 @ 2:12pm 
Does the mindwipe work for dinos?