Transport Fever

Transport Fever

298 ratings
Rheingold 1965 by Grimes
   
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Scenario: Europe
Vehicle: Wagon
File Size
Posted
Updated
171.028 MB
Sep 30, 2016 @ 5:50pm
Feb 19, 2019 @ 8:11am
11 Change Notes ( view )

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Rheingold 1965 by Grimes

Description
This mod adds three of the 1965 "Rheingold" wagons to the game.
These wagons fit perfectly to the BR 103 from UG.

Available are the Avm 111, Apmz 121 and ADmh 101 dome car.

Information regarding the progress can be found here:
https://www.transportfever.net/index.php/Thread/354-MOD-Rheingold-Bj-1962-ADmh101-Apmz121-und-Avmz111/?postID=4212#post4212

Technical specifications of the Avmz 111
- Top Speed : 200km/h / ~124mph
- Seating : Ingame 15 / original 54
- Availability : 1962 - open end

Technical specifications of the Apmz 121
- Top Speed : 200km/h / ~124mph
- Seating : Ingame 15 / original 48 [once got rounded up a little ;)]
- Availability : 1962 - open end

Technical specifications of the ADmh 101
- Top Speed : 200km/h / ~124mph
- Seating : Ingame 15 / original 22 [once got rounded up a little ;)]
- Availability : 1962 - open end

1.1
-Fixed a bug with the user colors on the restaurant car. Thanks to Richard Cresteagle for the info.
-Rear lights added.
-Now supports the Repaint Script of Merk. Repaints are now allowed using this script.

You want to support me? Then send me a small donation via Paypal.
[paypal.me]

You disrupt the Steam discussion forum? Get your stuff together and join us on
[www.transportfever.net]
89 Comments
brauchSchnitzel Dec 16, 2019 @ 6:04am 
ich würde gerne wissen ob man bei der Version für Transport Fever 2 irgendwie mehr Sitzplätze rein machen kann
Grimes  [author] Sep 12, 2019 @ 7:49am 
Kann man bestimmt, wenn man Zeit dafür hätte und Zeichnungen.
Meine Küste sind ja mitlerweile doch etwas besser und eventuell auch schneller geworden, aber ein Set wie den hier angebotenen Rheingold, da braucht ich mindestens eine Arbeitswoche a 8 Stunden am Tag.
Also nur für das 3D Modell, Texturen und Script. Da ist dann aber die Suche nach Zeichnungen und Fotos noch nicht mit eingerechnet.
Bei mir sieht es aus Positiven Privaten Gründen aber in der nächsten längeren Zeit eher schlecht aus mit Modden, da ich nur nach der Arbeit Modden kann werden solche Großen Projekte von mir in naher Zukunft wohl eher nicht mehr kommen.
Du kannst dich aber gerne auf www.transportfever.net anmelden und dort einen Request eröffnen.
Regeln zum erstellen einer solchen Modanfrage findest du auch dort im Forum. Eventuell hast du glück und ein Modder nimmt sich den Wagons an.
Hätte die selbst sehr gerne im Game, habe aber eben leider nicht genug Zeit dafür.
MfG Grimes
Maxe_24 Sep 10, 2019 @ 10:02am 
kann man mal den Rheingold der DRG machen würde mich sehr freuen
VALEDIO Jul 22, 2019 @ 2:27pm 
Mods used in the photo?
Grimes  [author] Feb 20, 2019 @ 7:51am 
Crashes without concrete error messages are always bad.
I plan to update the mod soon. To adapt it to the Thank You patch. So if there really is a bug with the v200, I'll fix it. but I really think it's a different mod / problem.
Grimes  [author] Feb 20, 2019 @ 7:45am 
So the two bugs he's showing you are just info.
I use Merk's script to make it easier for Repainter to bring in their paint jobs for my models.
The script also gives you the possibility to make settings via the TPFMM (external mod manager).
I don't use them and therefore he can't find the settings file.
Talked to Merk about it and he told me it's more an info than a mistake.
So this can't lead to a crash.

Best you use my mod and after the game is crashed you send me the complete stout.
Then I can take a closer look.
Because there are me neither with the Rheingold nor with the v200 any problems known. There makes guaranteed still something differently problems.
Driver Kaldie Feb 19, 2019 @ 8:40am 
It is only displayed in the stout...But the game crashed after I put your model in, and now that I removed it completly the game runs fine...I also have this error when I use your V200 locomotive.
Grimes  [author] Feb 19, 2019 @ 8:03am 
Does the game crash when displaying the error, or is it only displayed in the stdout?
Driver Kaldie Feb 12, 2019 @ 11:06am 
Hello Grimes.

Unfortunatly, I added these to my (separate) savegame. At first they runned fine but after about half an hour I got this error:

[ModUtil|UserSettings] Could not read settings file "E:/Program Files (x86)/Steam/steamapps/workshop/content/446800/1565664280/mod.lua".

At the same time this was also mentioned in the error, wich I didn't had before I loaded the coaches:

[ModUtil|UserSettings] Could not read settings file "mods/merk_tf_converter_0/mod.lua".
commonapi.utils: Detected language: en (new)

Before I loaded them my game was running fine...now, after I started my savegame without the Rheingold coaches the game is running fine again. So I guess it has to do something with these coaches....
Grimes  [author] Jan 11, 2019 @ 11:53pm 
Phu dann bin ich ja beruhigt :)
Was mich gerade ein bisschen ankotzt, ich bekomme keine Benachrichtigungen mehr wenn hier jemand was schreibt.
Aber wenigstens etwas :)