RimWorld

RimWorld

57 ratings
Superhuman Traits
   
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47.600 KB
Sep 29, 2016 @ 9:36am
Dec 27, 2017 @ 2:47pm
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Superhuman Traits

Description
Popular Discussions View All (1)
7
Jul 2, 2017 @ 5:36pm
Mod Issues
patrck269
152 Comments
Waddleding Sep 18, 2022 @ 7:36am 
yo needs an update :steamthumbsup:
Dimebag Jul 20, 2021 @ 10:55am 
Pls update <3
Saint Mattis Mar 11, 2021 @ 8:41am 
Kill
patrck269  [author] Sep 19, 2020 @ 11:00am 
Yes, if you want a really fun time, pair one of the colonists with one of my traits with a core drill (from the mod of the same name)
Enjoy the map exploding into resources!
Medic Olkie Sep 18, 2020 @ 11:44am 
With any of these traits, my colonists turn an autopistol into a planetkiller, because the rate of fire is ungodly.
skeletundra Oct 20, 2019 @ 11:59pm 
where my crayon eater perk?
Zardain Aug 28, 2019 @ 4:44am 
lol. love it. not sure melee is plus 10 though. bunch of ninja like tan belts out there lol
patrck269  [author] Aug 31, 2018 @ 9:28pm 
patrck269  [author] Aug 31, 2018 @ 9:26pm 
theres a 1.0 version on the workshop RN. this main mod will be updated when 1.0 comes onto the main branch, but for now feel free to check that out
HUFFING big fluffy tails Aug 31, 2018 @ 5:34pm 
Is this going to be updated? I love the mod and ive gotten so adjusted to it being on at least one of my pawns, its crazy how slow the early game is without it.