Sid Meier's Civilization V

Sid Meier's Civilization V

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The Vainakhs
   
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15.259 MB
Sep 25, 2016 @ 12:19pm
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The Vainakhs

In 1 collection by RJ
Civilizations, Great and Small
20 items
Description
The Vainakhs

This mod adds The Vainakhs to the game, led by Beibulat Taimiev!

The Vainakhs are a branch of the Nakh peoples mostly composed of Chechens and Ingush which currently dwell in their respective ethnic republics within the wider Russian Federation. For thousands of years, the Vainakhs have fiercely resisted invasion, and have thus developed advanced Guerrilla warfare along with a strong belief in the principles of freedom, equality and justice, as reflected in their traditional democratic form of governance.

DirectDownload (dropbox)[www.dropbox.com]

Mod details

Leader-Beibulat Taimiev

Trait-"Nokchallah"

"Gain culture from constructing improvements on hill tiles. After your first social policy tree is completed, all units gain 5% defensive combat strength when adjacent to hill tiles"

Unique Unit-"Abrek"

"Weaker cavalry replacement that can pillage without movement cost, gains the survivalism promotion and upgrades to the marine."

Unique Improvement-"Teip Tower"

"Unlocked at construction, +1 culture, +1 food, +1 food when architecture is discovered, +25% defense for any unit on the tile. Inflicts a small amount of damage to adjacent enemies. Cities gain a small amount of combat strength and hp when working a Teip tower, and gain 5% culture for every two worked."

Strategy

The Vainakhs are very much a tall civilisation with a cultural focus. Use the UA to quickly complete your first policy tree to make your units much harder for foes to deal with in hilly terrain. Teip towers can further suppliment defense and guard key areas. Thus it is wise to settle in good spots near mountains and hills, which are easier to sustain for the Vainakhs due to the food bonuses of the Teip tower. The powerful defensive bonuses one is granted makes forward settling a marginally less daunting experience. Finally, the UU, the Abrek is a good offensive and defensive unit, use it to harrass and pillage your enemy, giving you a bit more leeway in peace negotiations.

Supports-Core JFD's cultural diversity, YNAEMP, RED units, CIV IV leader traits, unique cultural influence, piety and prestige, Decisions, JFD's alt leaders, Events and Decisions

Please read the below!

-Max UA boost is +25% defense

Special thanks!

Davey Henninger-Leader Scene, Leader Icon, Lua code, Abrek skin

firebug-Abrek Icon

Uighur Caesar-Lua coding

COF-Leader Base

BouncyMischa-Teip Tower art

Peace and War

I do not own this music

Future projects

Roll on Civ VI!
Popular Discussions View All (1)
0
Oct 14, 2018 @ 7:58am
Vainakhs-Wainachen-Вайнах
Galex ÄLDGER
31 Comments
Patlichan Jan 23, 2022 @ 5:35am 
someone needs to make the circassians
Eazma Apr 6, 2021 @ 2:45pm 
s
Eazma Feb 26, 2021 @ 3:25pm 
very nice
Beefnotes Oct 4, 2018 @ 12:11pm 
This is very good! Abrek should be renamed to its original chechen name; Obarg. And Nokhchallah to Nokhchal.
Sylvester Andreevich Feb 2, 2018 @ 11:52am 
Thank you. I am happy that my nation is represented in civ
VideBangiBoiii Jan 10, 2018 @ 10:36am 
I think what you do is really great, thanks!
RJ  [author] Oct 22, 2016 @ 5:24pm 
I won't be doing any more civ v modding, so I won't be making any more Caucasian civ for v anyway. DSJhenninger made a very good Georgia civ awhile ago, you should check it out
It's bullshit. No one cares Oct 22, 2016 @ 4:50pm 
Can you make Dagestan or Georgia civilization?
It's bullshit. No one cares Oct 22, 2016 @ 4:15pm 
Amazing mod.
Cyprus Hillbilly Oct 11, 2016 @ 4:41pm 
Sorry, no logs. I was using the Mods for the extra wonders, the krakatoa fix and a couple others I can't remember.