Arma 3
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Blastcore Edited (standalone version)
 
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Data Type: Mod
File Size
Posted
Updated
88.974 MB
Sep 21, 2016 @ 2:02am
Dec 20, 2017 @ 1:26am
31 Change Notes ( view )

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Blastcore Edited (standalone version)

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Description
*The original author of the Blastcore mod is Opticalsnare. He didn't update Blastcore more than a year. I could not find information about Blastcore license, I tried and could not contact Opticalsnare via Bohemia Interactive forum to ask for permission to modify it. Opticalsnare, if you read this and you don't like what I have done, please contact me via Steam and mod will be removed from Steam Workshop.

**Please, don't upload this mod on any other sites or hostings without permission (read above).

Blastcore is one of the best mods ever made for Arma series and it is a big loss for a lot of Arma players. Hope Opticalsnare return to continue his work on Blastcore mod series.

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This version is standalone. You should not run Blastcore Edited (standalone) together with Blastcore Edited (a fix version). You don't need any other mods to run.

Set particles quality on High.

Dependencies: none

This mod is based on Blastcore: Phoenix with edits taken from Blastcore: Phoenix 2 and Arma 3 vanilla effects. This version fixes a lot of errors caused by Arma 3 updates and changes some of the effects. I have put a lot of work in it (more than a year), but not as much as Opticalsnare, of course.

You download this mod AS IS. Some effects may be broken or don't work at all. Test it on vanilla only. Effects may be broken with RHS mods or any other mods that uses custom or edited effects. Feel free to contact me if you find errors.

______________________________________________________________________
Original author of Blastcore: Phoenix and Blastcore: Phoenix 2 is Opticalsnare.
Modified to Blastcore Edited by ruPal.


Additional downloads (read descriptions of each mod):

Server side smoke: http://steamcommunity.com/sharedfiles/filedetails/?id=855973772
Vanilla smoke: http://steamcommunity.com/sharedfiles/filedetails/?id=853303947
Extended vehicles fire time: http://steamcommunity.com/sharedfiles/filedetails/?id=857496480
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372 Comments
TehFocus Jan 7 @ 3:01pm 
Thanks for your work on this, Paladin. I have been using it ever since it came out. I truly appreciate it.

Let's hope your situation and health betters itself!
SekiGamer Jan 6 @ 11:13pm 
@Paladin put it on GitHub! Also, I hope you get better, health issues really do suck.
I_Have-BAD_internet(DE) Dec 20, 2018 @ 6:39am 
if i use rhs appache the minigun has the effect of 155mm arty
Paladin  [author] Dec 15, 2018 @ 4:20am 
I have some problems with my health, also I sold dedicated videocard and don't play Arma anymore. Probably, there will be no updates. If somebody wishes to continue work - contact me. I think it is possible to add developers to this thread. Or you may publish fixed mod by yourself (just to mention - I am not the author of the mod, author of the mod is Opticalsnare). Thank your for your time and support.
FadeRP Dec 14, 2018 @ 11:02pm 
Does not work
_YunΛrukmi™ Dec 6, 2018 @ 5:46am 
There are some new bugs and stuff with since the new update.

I believe this mod requires some updates for the newest version of Arma 3
Exop007 Dec 2, 2018 @ 6:24am 
Is this a clientside mod or server side?
Paladin  [author] Nov 3, 2018 @ 1:29am 
@Critos, try this https://steamcommunity.com/sharedfiles/filedetails/?id=855973772 (read desription). That may or may not help.
Critos Nov 2, 2018 @ 10:16pm 
@Paladin Me and a friend are running a server with this mod amongst a plethora of the usuals, and we're just having a bitch of a time getting shot through smoke. What method exactly do we go about getting that fixed? Not sure if we should all be using the Vanilla Smoke or if the server runner needs to have Server Side Smoke while we use Vanilla. Thanks. P.S. We're sure the enemy can't be spotting us from a different angle and relaying the information as per AI interaction, since our own smokes thrown on top of us do virtually nothing. Thanks
Paladin  [author] Oct 30, 2018 @ 5:36am 
Yes, probably Blastcore Edited rewrite changes of BWmod. So if you change order, BWmod will overwrite changes of Blastcore Edited. It depends on which one is the first on mod line order.