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HealShield
   
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286.471 KB
Sep 18, 2016 @ 2:09pm
Feb 12, 2017 @ 2:13pm
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HealShield

Description
Load ED-ShieldsBasic before this

This mod allows you to place heal shield generators. They heal everyone inside the range.
Scars and old wounds won't be healed by this shield.
The shield also can't regrow parts of the body or help with diseases.
10 Comments
Friendly Noob Jan 31, 2019 @ 7:41am 
pls update
CheifCommissar Nov 5, 2018 @ 9:44pm 
Do you think you could make one to keep colonists disease free? How can I have a hidden jungle base if everyone's getting malaria??
Allandro Jun 2, 2017 @ 5:29am 
hi, thx for that great mod, could you pls update? :D
тетеря, блин Feb 12, 2017 @ 2:26pm 
thanks a lot. very useful stuff.
erdelf  [author] Feb 12, 2017 @ 2:13pm 
updated to a16
тетеря, блин Feb 12, 2017 @ 2:03pm 
Occasionaly mentioned it here:

http://steamcommunity.com/sharedfiles/filedetails/?id=726384389

so be ready for barrels of «a16 please» :3
erdelf  [author] Feb 1, 2017 @ 10:57am 
@Rilamus, oh that would be pretty cool ^^
SKICE Oct 13, 2016 @ 11:21am 
very good idea
LordZarmack Sep 20, 2016 @ 3:41am 
imagen one that regenerated lost body parts =p -- or vaporised enemy's who enterd it...

or one that permenently encased the area its in with temprature variants.

ie- bubble sheild of cold / heat / fire ect ect.

- also one for controlling / trap for a enemy who then is knocked unconcious, and your able to then capture, like a boby trap
ShunTheWitch Sep 18, 2016 @ 8:28pm 
Interesting, imagine one that increases hit chance a sort of target assistance field.