RimWorld

RimWorld

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Colony TV Show
   
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9.282 KB
Sep 9, 2016 @ 1:39pm
Jan 23, 2017 @ 1:19pm
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Colony TV Show

Description
You just couldn't help yourself, you just had to go on this TV show. 80 Million viewers weekly. This is the start of your career!

You signed up for a Glitterworld TV show to go to a rimworld far away and try and create the best colony. Other teams are on this rim, some like to be known as tribes, others as outlander towns and a select amount as pirates. Some are friendly, others not so much.

You have been given some basic supplies to get you started as well as a couple of guard Megatheriums to meet basic health and safety standards as well as being armed
with some knowledge you picked up from the complimentary survival book.

The TV show hosts will throw many things at you to make life harder, using the animals and the world against you. Expect many struggles to come your way.

You see the other 2 contestants you were paired with. One of them has seemed to smuggle a TV with them. Seeing yourself on TV should be a mood boost, naturally.

Into the drop pods you go!

Drones from the Sky will watch you



DISCLAIMER: GlitterRimTV will NOT be held accountable for anything that happens to you during your stay.

Your faction will be a colony.
Start with 3 people.
Your people will be between 16 and 36 years old.
Arrive in drop pods.
Start with research: Pemmican
Start with research: Passive cooler
Start with research: Stonecutting
Start with research: Geothermal power
Start with research: Powered armor
Start with research: Microelectronics basics
Start with research: Gun turrets


Start with:
-Megatherium x2
-Flatscreen television
-Packaged survival meal x50
-Glitterworld medicine x6
-Medicine x30
-Assault rifle
-Survival rifle
-Plasteel longsword
-Wood x200
-Steel x100
-Silver x1500
-Component x60

Map is scattered with:
-Packaged survival meal x20
-Steel x200
-Canned meat x50

-You may want the canned meat mod in order to access that item.

-You will also be hit with heat waves, cold snaps, blights, diseases and much more.

- Any wanderers joining, refugee pod crashes and wanderers calling for help events have been disabled as to keep it like a game show with only the contestants. (Thanks for suggestion TacticalRetard)
11 Comments
alexjgamer  [author] Apr 12, 2019 @ 10:06am 
Yeah I suppose it would be more fun with those. Like you say, go ahead and make it how you want it to be.
[BLA]Unmortal Apr 2, 2019 @ 11:32am 
Danm this was almost a scenario i wanted to play.

disabled wanderings... i mean arent they just lied to become ginny pigs for a planet survival show with no clear exit or termination of contract? (looks evil)

but this is a problem long term for me if i would play longer.

all the ather things are good could improve some i think (weapons) but yeah that disable killed it for me.

maybe i should make me a scenario once i have time this list of things is realy close to a good starting package for a nice scenario.

(lurking around in the shadows)

alexjgamer  [author] Jan 24, 2017 @ 9:05am 
Ah man, those spelling mistakes. Page*
alexjgamer  [author] Jan 24, 2017 @ 9:04am 
Hmm' The tage says it is for Alpha 16 on the workshop. Have you tried unsubscribing, making sure all of the files are gone, and then re-subscribing again?
Lunacity Jan 24, 2017 @ 2:31am 
It's still broken when i choose to play it nothing comes up play button is gone alle text is gone
alexjgamer  [author] Jan 23, 2017 @ 1:20pm 
Hopefully it should be fixed now. Let me know if it isn't.
alexjgamer  [author] Jan 23, 2017 @ 1:09pm 
I'll take a look. I'll be honest, I'm not sure what to do but I will certainly try.
Lunacity Jan 22, 2017 @ 11:28am 
It doesnt come up in .16 pls fix haha this is my fav scenario
alexjgamer  [author] Dec 4, 2016 @ 8:52am 
That's really good feedback. This was the first scenario that I made so really it was just me messing around with it. These changes should make it better though, if anyone even plays the scenario anyway.
TacticalRetard Dec 4, 2016 @ 8:48am 
sounds like Chraslanding with a better start.
nice little backstory but i don't see any reason why this should differ from the basic game scenario.
maybe disable a few of the positve events, like wanderer joins and escape pods,
to bring it more iin line with the survival show theme.