XCOM 2
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Allies Unknown Species Mod: Turians
   
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File Size
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475.368 MB
Sep 6, 2016 @ 5:46pm
Jun 4, 2017 @ 1:01pm
11 Change Notes ( view )

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Allies Unknown Species Mod: Turians

In 1 collection by RealityMachina
RealityMachina's Mods (and the occasional other mod you should try)
65 items
Description
Latest Update
1.2.2 update - Turians shouldn't spawn with invisible torsos anymore, ME3 Palaven assets folded into the mod itself to remove It as a requirement.

The militaristic natives of Palaven join the fight against the Ethereal collective. WIth a base recruitment price of 50 supplies, they may not bring any special abilities to the table, but sometimes all you need is a stronger hammer in the field.

Stats
They have no special abilities, and have nigh-identical stats to human soldiers on all difficulties in all but two places: Aim and Will.

Rookie
Turians has 75 aim and 70 will, compared to a human's 65 aim and 50 will.

Veteran
Turians have 75 aim and 65 will, compared to a human's 65 aim and 40 will.

Commander
Same as Veteran.

Legend
Turians have 70 aim and 60 will, compared to a human's 65 aim and 40 will.

These stats can be changed in the mod's XComGameData_CharacterStats.ini

Known Issues
Cosmetic transitions can break regular soldiers' cosmetic options, use this to fix it if it's enough of an issue for you.

Thanks
[GWJ] Kexx and E3245 for making the assets from the original two mods and giving me permission to use this.
52 Comments
Warbear Nov 27, 2018 @ 10:38pm 
there anyway to find out there spawning requirments in the recruit section?
Bei tempi Jun 30, 2017 @ 6:44am 
I only have Krogans and Turians, and the fix installed. They keep getting mixed up, even on normal soldiers.
Fenrir Jun 28, 2017 @ 10:40pm 
I'm having the same issue as Ken for some reason... this has also happened with the Salarian body on another soldier.
Ken Sunisaki Jun 25, 2017 @ 8:07am 
One of my soldiers (human one) WHen i equip the predator armour on him. He gets the turin body. And i cant change it.
Arkhangel Jun 5, 2017 @ 8:05pm 
I still use Kexx's one cause it lets me use parts of it, got a Chinese half-chryssalid Mutant trooper cause of it. it's great how well Turian and Zabrak parts mix. add in glowing eyes of the proper color annnd bam!
RealityMachina  [author] Jun 5, 2017 @ 7:27pm 
@=[NK]= Col. Jack O'Neil

Everything relevant has been rolled into this mod, yes. You may unsubscribe if this mod was the only reason you were using it.
=[NK]= Col. Jack O'Neil Jun 5, 2017 @ 7:16pm 
So should we unsub from the me3 palavian mod now as it's rolled into this?? Or is it still worth being subbed to it??
Arkhangel Jun 4, 2017 @ 7:51pm 
@Reality: hey, if you're checking through all the AU mods, think you can set Quarians to spawn with more thna just one face per gender? all i ever get is one african face for gals.
Godzillamancer May 31, 2017 @ 2:16am 
I just started getting a really weird bug where none of my Turians or Krogan are showing up with bodies or limbs and there aren't any options in the menu for them. Which is weird because it was working fine for them yesterday and nothing seems to have updated.
Albino Blacky May 28, 2017 @ 4:52am 
I dont know if it's just me but im getting invisible props when recruiting turians from the recruitment page in LW2