Starbound

Starbound

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bk3k Blocks and Objects
   
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4.395 MB
4 sep 2016 om 3:37
3 jun 2018 om 2:04
16 wijzigingsnotities (weergeven)

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bk3k Blocks and Objects

Omschrijving
Besides the described contents, this now contains all the prerequisites for the Vepr ship and Shipyard Rebuilt
Of course you don't need either of those mods to enjoy this mod. But server admins who want to support the Vepr and/or Shipyard (without forcing them on everyone) need only load this mod. Nothing here should help griefers.

This mod is a collection of blocks and objects I made. Initially I made these to be part of my Shipyard Rebuilt mod, but decided to split this off and just make it a requirement. The SR mod is here http://steamcommunity.com/sharedfiles/filedetails/?id=789841235 but you don't necessarily need it if you only want the blocks and objects. You do however need this mod to use the shipyard.

A better description of what I have here can be found at
http://community.playstarbound.com/resources/bk3ks-blocks-and-objects-formerly-lighted-platforms.3164/
Also the discussion tab there is really the best place to get support if you need it. Steam is too limited in many ways.

Blocks
  • lighted platforms - these useful platforms radiate light and come in several light color choices
  • liquidblock - can be painted different colors or invisible, blocks ONLY liquid passage
  • black glass (light tint) - much more transparent than vanilla black glass and sloped
  • black glass (medium tint) - more transparent than vanilla black glass and sloped
  • pressurised glow steel - subtle glow matches their base color and stronger than regular

Objects
  • 2 x 8 airlock automatic airlock door
  • 8 x 2 horizontal automatic airlock door
  • 2 x 8 liquid blocking version of the airlock
  • 8 x 2 liquid blocking version of the airlock
  • Chameleon doors available in [2 x 8], [1 x 8], [1 x 4], [2 x 2], [8 x 2], [8 x 1], [4 x 1] all with or without wire nodes
  • 8 x 2 horizontal airlock with lunar base platforms built in - inspired by the platform hatches mod.
  • a hanging light that I'll have to improve later
  • station warehouse locker - 384 slot capacity
  • Etherial Platforms - only appear when players are near and dynamically join together
  • The airlocks/hatches are now rail-enabled (put rails on both sides and they'll connect when open)

Notes
  • The first input and output nodes operate exactly as you'd expect on my doors.
  • The 2nd output node of my doors can be used to make the door act as a proximity sensor. So you can detect a player even when the door is otherwise locked, etc.
  • The 2nd input node allows the doors to operate as usual, plus also open when signaled.
  • Rails can connect to the airlocks/hatches at any point on the doors you like. Mod rails should work too - any material with "rail" in the name should work.

So you have more wiring options by far. Open a series of doors when any one detects a player, etc. Or set an alarm when a player is detected(who forgot to push a secret button).

Plenty more stuff is coming, as well as improvements to the existing stuff.
Tabula Rasa Compatible - Look for the bk3k button on the right.

Check out my other mods too
http://steamcommunity.com/id/bk3000/myworkshopfiles/?appid=211820&p=1&numperpage=30
and lornlynx's mods too -
http://steamcommunity.com/id/solidfake/myworkshopfiles/?appid=211820
(automatic doors is now a mutual project, but lornlynx is the original author)

For those that prefer to download from the official Starbound Forums
http://community.playstarbound.com/resources/authors/bk3k.395551/
Populaire discussies Alles weergeven (1)
0
31 okt 2016 om 14:27
IDs to spawn whatever you want.
bk3000
73 opmerkingen
OmegaPaladin 17 aug 2021 om 23:30 
Awesome, thank you. I was trying to write a patch to do this, and it was not an easy process.
bk3000  [auteur] 14 aug 2021 om 20:27 
It could be done.
1. Detect if a cert mod exists
2. If so, load their script.

I did something similar with with HPB+ to detect FU a while back and operate as their ship parts if so.

I'm not really doing anything with SB at the moment, but I'll try to get around to that at some point.
OmegaPaladin 14 aug 2021 om 12:45 
Alternatively, if you want to add scripting for a sort feature, that would also do the job - your container is not a standard size for enhanced storage,
OmegaPaladin 11 aug 2021 om 21:55 
bk3k, have you looked into doing a patch or update so your warehouse container is compatible with Enhanced Storage? I really miss the whole sorting feature, given how huge it is.
Theo 4 feb 2021 om 11:02 
try it yourself, upgrade the ship and look next to the teleporter
bk3000  [auteur] 4 feb 2021 om 11:01 
@Raylo
It shouldn't though. Could you be more specific about what is broken? Errors? Invisible collisions?
Theo 4 feb 2021 om 10:30 
this mod seems to break the Hylotl ship.
Bagheera Magaro 17 mei 2020 om 13:25 
Finally! I finally found a mod that grants blocks that block liquids but not solids! Why couldn't I find this years ago? I must have been blind! Can't wait to test this! *Scrambles to dig up formerly abandoned undersea secret fortress plans*
Elex Blue 3 sep 2019 om 16:55 
@bk3000
I love your mod but I must ask if you can also make Angled Airlock doors that you can place on background please? or how you made the doors work like that?
namelessclone 19 aug 2019 om 10:35 
Thanks :)