Arma 3
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Immersion Cigs
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Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
Posted
Updated
2.810 MB
Aug 28, 2016 @ 2:30pm
Mar 24, 2021 @ 10:52pm
9 Change Notes ( view )

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Immersion Cigs

Description
-- Immersion Cigs Mod 🇺🇦
Supports vanilla and ACE interaction systems.
Adds ability to smoke cigarettes.
While smoking the cig will change it's model to a smaller version disappearing in the end (around 5 minutes) and producing smoke while it's active.
Mod is fully multiplayer compatible so you will hear the sound of the matches from other players and you'll see the smoke coming from the cigarette synchronized between all clients.
I in no way encourage anyone to smoke in real life, I don't smoke irl, it's just a small addition that I thought would add some immersion.

-- Contains.
Matches (murshun_cigs_matches, in all magazines).
Lighter (murshun_cigs_lighter, in all magazines).
Cig Pack (murshun_cigs_cigpack, in all magazines).
CIGARS.
5 states of cig sizes (as goggles).

Look for the items in the virtual arsenal - all magazines section, also available in 3den and zeus.

-- Readme.
https://github.com/rebelvg/immersion_cigs/blob/master/README.md

-- Threads.
https://forums.bistudio.com/forums/topic/181841-immersion-cigs/

-- Made by Podkolpakom.net
Rebel - configs, scripting.
Facel - 3d models, textures.
Panimala - icons, sounds.
Popular Discussions View All (10)
14
Jul 26 @ 9:45am
*SMOKING IS BAD FOR YOUR HEALTH* STOP!
🗿
8
Jun 22, 2017 @ 9:17pm
Bug Report: Can't light cigs after death + medic revive
Patton
3
Oct 20, 2018 @ 12:23pm
working in exile?
Outlawedz
< >
389 Comments
Jixlev762 Nov 29 @ 4:25pm 
ah yes digital enslaved cancer stick *stonks meme*
SickFarce Nov 29 @ 3:05pm 
Works great if I use it as player. But I'm to stupid to get AI to smoke, like for artwork/screenshot purposes :( Please help!
JhonPatez Nov 19 @ 2:57pm 
@golden_earth
the cigarette has to be in their goggle slot. you can write a script for them to take cigs out of their pack and put them in their mouth, but the actual cigarette/cigar item has to be worn in the goggles slot for it to be lit/used.
Overlord Zorn Sep 11 @ 4:53am 
@Rebel @Facel:
I created to PRs on the github.

1. Puts new cigarette in Facewear / NVGSlots when empty.

2. Updated condition for Giving someone else a fire to light their cigarette to also check for the nvg version.
Mr Noseybonk Aug 6 @ 9:23am 
EEEEEEEK! Cigarettes!!!!!!!! Crime against wokedom alert!!!!!!! Only klimut chanyj and LBGTQIA+ deniers are more evil!
Ambo Jun 4 @ 11:04pm 
Hi! Would it be possible to make cigars for face/NVG slots addable through the magazine inventory also? I like carrying cigars for my character, but it gets kinda long going into the ACE arsenal to put one in the NVG slot, go to Try, put the cigar into my inventory, rinse & repeat. I like to carry at least half a dozen.
NikiTret May 28 @ 1:03pm 
Hi, just want to inform you that this {LINK REMOVED} is using files from this mod illegally and presenting them as it's own. It is actively being used on "creator's" server.

I broke down that mod and here is which mods are stolen: {LINK REMOVED}
heyviper123 Mar 30 @ 5:39pm 
is this client side?
Wickle Mar 5 @ 8:07am 
@Ov3r legend
samsung Feb 26 @ 11:06am 
private _arsenalTab = "murshun_cigs_cigpack" call jn_fnc_arsenal_itemType;
[_arsenalTab,"murshun_cigs_cigpack",-1] call jn_fnc_arsenal_addItem;
private _arsenalTab = "murshun_cigs_lighter" call jn_fnc_arsenal_itemType;
[_arsenalTab,"murshun_cigs_lighter",-1] call jn_fnc_arsenal_addItem;

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