Arma 3
790 ratings
Immersion Cigs
Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
2.810 MB
Aug 28, 2016 @ 2:30pm
Mar 24 @ 10:52pm
9 Change Notes ( view )

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Immersion Cigs

-- Immersion Cigs Mod
Supports vanilla and ACE interaction systems.
Adds ability to smoke cigarettes.
While smoking the cig will change it's model to a smaller version disappearing in the end (around 5 minutes) and producing smoke while it's active.
Mod is fully multiplayer compatible so you will hear the sound of the matches from other players and you'll see the smoke coming from the cigarette synchronized between all clients.
I in no way encourage anyone to smoke in real life, I don't smoke irl, it's just a small addition that I thought would add some immersion.

-- Contains.
Matches (murshun_cigs_matches, in all magazines).
Lighter (murshun_cigs_lighter, in all magazines).
Cig Pack (murshun_cigs_cigpack, in all magazines).
5 states of cig sizes (as goggles).

Look for the items in the virtual arsenal - all magazines section, also available in 3den and zeus.

-- Readme.

-- Threads.

-- Made by
Rebel - configs, scripting.
Facel - 3d models, textures.
Panimala - icons, sounds.
Popular Discussions View All (10)
Mar 31, 2019 @ 10:15am
H - D98
Jun 22, 2017 @ 9:17pm
Bug Report: Can't light cigs after death + medic revive
Oct 20, 2018 @ 12:23pm
working in exile?
< >
Smeeth Nov 22 @ 2:50pm 
How do you smoke cigs once they're in your inventory on vanilla?
Ðawarium Oct 10 @ 9:41am 
Is it possible to make the cigs function with the Ace3's "pass magazine" function? would love to have a way to give other people cigs without dropping them in the ground or opening their backpack. Thanks!
SuperchargedDick[DS] Sep 23 @ 7:07am 
Hey, I made my own version of the lighting up sound, I appreciate all input.
zombelek Sep 20 @ 7:48am 
how to useee them
Wolf Sep 16 @ 11:22am 
Are the cigars going to be fixed? There seems to be no way to pull them out of the box for either mask or nvg slot like the cigs to use. I know the cigars used to work but had to have a zeus on our server force spawn cigars in stage 1 to smoke. Will they ever be fixed? Please?
Donnovan Sep 14 @ 2:27pm 
Rebel, if i put a lit cigarret in an AI unit (..._cig1) it will be consumed over time?
BIGBAMBOO Sep 14 @ 1:40pm 
Good morning, I have tried the mod, I have equipped the cigarette, ace 3 sees it and the cigarette is put in the mouth, but then it is not possible to light it, I have put the lighter in the equipment but it is still not possible to light the cigarette, he says that you do not have the lighter despite being equipped. What is not working? Thanks
mkatzaroff92 Aug 30 @ 12:10pm 
@drod, the unit leader or whoever made the mission for the server can save the preset and share it. Then simply drag and drop the html file onto the mods page from the launcher. It will automatically add it as a preset and will activate and download any mods required (I think only for mods from the workshop, however, I haven't seen it done with any other ones).
𝕤𝕜𝕪𝕟𝕚𝕩 Aug 30 @ 9:25am 
hello everyone at the time of lighting the cigarette I is not the sound someone would know where it could come from
Akyet Aug 24 @ 10:15am 
For some reason this mod used to auto give me the cigs for NVG slot if I was wearing something in the facewear slot, it doesn't seem to be doing this anymore though.